June 17th, 2016

Juiced.GS Volume 21, Issue 2 now available

Juiced.GS Volume 21, Issue 2 (June 2016)Volume 21, Issue 2 (Mar 2016) of Juiced.GS, the longest-running Apple II publication in print, has now shipped. This issue features coverage of WOzFest ///, where the 4play and 4soniq cards were revealed alongside an updated version of KABOOM!; reviews of the 1983 game Dino Eggs and its 2016 sequel, Dino Eggs: Rebirth; a review of Tulip House’s VGA Adapter for Apple IIGS ROM 3; David Schmenk’s tutorial on creating an auto-updating chat client using PLASMA and Python; Charles Mangin’s detailed analysis of mice bearing the M0100 model number; and much, much more!

This is Juiced.GS‘s second quarterly issue of 2016, its twenty-first year in print. Subscriptions for 2016 are also available at $19 each for United States customers, $24 for readers in Canada and Mexico, and $27 for international customers.

March 26th, 2016

Juiced.GS Volume 21, Issue 1 now available

Juiced.GS Volume 21, Issue 1 (March 2016)Volume 21, Issue 1 (Mar 2016) of Juiced.GS, the longest-running Apple II publication in print, is now arriving in subscribers’ mailboxes. This issue features a behind-the-scenes look by Ian Johnson at his work bringing Japanese language support to the Apple IIGS; an interview with Jimmy Maher of The Digital Antiquarian; David Schmenk’s introductory tutorial for programming in PLASMA; a review of Aaron Sorkin’s Steve Jobs film; a reflection on lessons learned using the Apple II in a modern high-school classroom; and much, much more!

This is Juiced.GS‘s first quarterly issue of 2016, its twenty-first year in print. Subscriptions for 2016 are also available at $19 each for United States customers, $24 for readers in Canada and Mexico, and $27 for international customers.

December 31st, 2015

Juiced.GS Volume 20, Issue 4 now available

Juiced.GS Volume 20, Issue 3 (Sep 2015)Volume 20, Issue 4 (Dec 2015) of Juiced.GS, the longest-running Apple II publication in print, is now arriving in subscribers’ mailboxes. This issue features a review of the Uthernet II networking card; an interview with anonymous cracker 4am; Lucia Grossberger Morales’ recounting of her collaboration with Bob Bishop and the creation of SpaceLace; an examination of how ProDOS deletes and undeletes files; the shocking conclusion to Detective Pomme and Colonel Hexings’ latest mystery; and much, much more — including a 5.25" floppy disk with some special surprises!

This is Juiced.GS‘s fourth quarterly issue of 2015, its twentieth year in print. The collected 2015 volume is now available at a discounted price. Subscriptions for 2016 are also available at $19 each for United States customers, $24 for readers in Canada and Mexico, and $27 for international customers.

September 21st, 2015

Juiced.GS Volume 20, Issue 3 now available

Juiced.GS Volume 20, Issue 3 (Sep 2015)Volume 20, Issue 3 (Sep 2015) of Juiced.GS, the longest-running Apple II publication in print, is now arriving in subscribers’ mailboxes. At 28 pages, this is the largest issue of Juiced.GS ever, featuring coverage of the KansasFest and Apple II Festival France conventions; Carrington Vanston’s HackFest journal; an interview with the editors of Scholastic Microzine; a breakdown of ProDOS file headers and fields; the penultimate chapter of Detective Pomme and Colonel Hexings’ latest mystery; and much, much more!

This is Juiced.GS‘s third quarterly issue of 2015, its twentieth year in print. Subscriptions for 2015 and 2016 are also available at $19 each for United States customers, $24 for readers in Canada and Mexico, and $27 for international customers, with several free sample issues available as PDFs.

September 1st, 2015

The Byte Works’ Opus ][ now available from Juiced.GS

The Byte Works

SEPTEMBER 1, 2015 — LEOMINSTER, MA — Gamebits, publisher of premier Apple II magazine Juiced.GS, is proud to announce its partnership with software developer The Byte Works to sell Opus ][: The Software and Opus ][: The Source. These products, which collect the majority of The Byte Works’ products and source code, are available immediately on CD and USB and as downloadable disk images, starting at $25 each or $40 for both.

"Juiced.GS‘s collaborations with The Byte Works began when we bundled GSoft BASIC with our December 1998 issue," said magazine editor and publisher Ken Gagne. "We’re thrilled to work with Mike Westerfield to again make his programming tools accessible to the Apple II community."

"The ORCA languages, including the assembler and development environment Apple shipped as APW, have always been the most complete and widely used tools for Apple IIGS programming," said Mike Westerfield, president of The Byte Works. "They have been hard to get for a few years. I’m delighted that Gamebits is making these programs easily available again."

To commemorate this release, Gamebits has released Juiced.GS Concentrate: GSoft BASIC, a PDF that collects Eric Shepherd’s six-part programming tutorial series that was originally published in Juiced.GS from 1998 to 2000. This PDF is free when purchased with any Opus product, or it can be purchased separately, bundled with a free trial edition of GSoft BASIC, for $10.

Additionally, a related product, Juiced.GS Concentrate: Back to BASICs, has been reduced in price by 33%, from $12 to $8. A further $2 discount is applied when purchased with Juiced.GS Concentrate: GSoft BASIC.

Opus ][

Juiced.GS is the longest-running and last remaining print publication dedicated to the Apple II. Subscriptions are available at $19 for United States customers, $24 for readers in Canada and Mexico, and $27 for international customers. Receive news and updates about Juiced.GS by signing up for our email list or following us on Facebook or Google+.

July 25th, 2015

Juiced.GS to publish in 2016

Juiced.GS, the longest-running print publication dedicated to the Apple II, will extend its record in 2016 when it publishes its 21st volume. Subscriptions and renewals are now being accepted for four more quarterly issues of news, reviews, interviews, and how-tos! Prices remain unchanged from recent years: $19 for customers in the United States, $24 in Canada and Mexico, and $27 elsewhere.

Juiced.GS has also published its submission guidelines, encouraging article pitches from anyone in the Apple II community. If you’ve ever wanted to see your byline featured in an issue of Juiced.GS, here’s how!

Thank you to everyone who helps make Juiced.GS a piece of living history: readers, writers, subscribers, and supporters. We couldn’t’ve made it this far without you. We look forward to serving the community for years to come!

June 27th, 2015

Juiced.GS Volume 20, Issue 2 now available

Juiced.GS Volume 20, Issue 2 (Jun 2015)Volume 20, Issue 2 (Jun 2015) of Juiced.GS, the longest-running Apple II publication in print, is now arriving in subscribers’ mailboxes. This issue features reviews of Ninjaforce’s KABOOM and GGLABS’ RAMGS card; coverage of Oz KFest; a breakdown of how ProDOS formats disks and stores and manages files; a deepening mystery with Det. Pomme and Col. Hexings; reflections on the Apple II community’s best years from its developers, publishers, and artists; and much, much more!

This is Juiced.GS‘s second quarterly issue of 2015, its twentieth year in print. Subscriptions for 2015 are also available at $19 each for United States customers, $24 for readers in Canada and Mexico, and $27 for international customers, with several free sample issues available as PDFs.

March 28th, 2015

Juiced.GS Volume 20, Issue 1 now available

Juiced.GS Volume 20, Issue 1 (Mar 2015)Volume 20, Issue 1 (Mar 2015) of Juiced.GS, the longest-running Apple II publication in print, is now arriving in subscribers’ mailboxes. This issue features a guide to compiling cc65 code in Xcode on the Mac; the first chapter of a serialized Apple II mystery; a review of Assembly Lines: The Complete Book; instructions for using the GSport emulator on an AppleTalk network; a review of the Apple III emulator Apple3rtr; reflections on the Apple II community’s best years; and much, much more!

This is Juiced.GS‘s first quarterly issue of 2015, its twentieth year in print. Subscriptions for 2015 are also available at $19 each for United States customers, $24 for readers in Canada and Mexico, and $27 for international customers, with several free sample issues available as PDFs.

December 23rd, 2014

Juiced.GS Volume 19, Issue 4 now available

Juiced.GS Volume 19, Issue 4 (Dec 2014)Volume 19, Issue 4 (Dec 2014) of Juiced.GS, the longest-running Apple II publication in print, is now arriving in subscribers’ mailboxes. This issue features an interview with Karl Roelofs, original co-creator of the Apple IIGS game Shadowgate; the Retro Computing Roundtable‘s holiday gift guide for retrocomputing enthusiasts; Ivan Drucker’s tutorial for using Magic Goto; a review of Leigh Alexander’s e-book Breathing Machine; a behind-the-scenes look at the Song Board stack for HyperCard; and much, much more!

In a first for Juiced.GS, this issue features variant covers! Each subscriber will receive the Fire or Ice edition, chosen at random.

This is Juiced.GS‘s fourth quarterly issue of 2014. The complete annual volume is now available as a bundle at a discounted rate! Subscriptions for 2015 are also available at $19 each for United States customers, $24 for readers in Canada and Mexico, and $27 for international customers, with several free sample issues available as PDFs.

September 27th, 2014

Juiced.GS Volume 19, Issue 3 now available

Juiced.GS Volume 19, Issue 3 (Sep 2014)Volume 19, Issue 3 (Sep 2014) of Juiced.GS, the longest-running Apple II publication in print, has been mailed to all subscribers. This issue features coverage of KansasFest 2014; developer journals for both Lawless Legends and Apple2048; an interview with Robin Bailey, author of novels based on Infocom text adventure games; a tutorial for dealing with resource forks from an 8-bit environment; and much, much more!

This is Juiced.GS‘s third quarterly issue of 2014. Subscriptions for 2014 and 2015 are available at $19 each for United States customers, $24 for readers in Canada and Mexico, and $27 for international customers, with several free sample issues available as PDFs.

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