September 19th, 2017

Nox Archaist Kickstarter is Live!

6502 Workshop announced today that their Kickstarter Campaign for Nox Archaist has been launched!

Nox Archaist’s Kickstarter Collector’s Edition recaptures the immersive 8-bit RPG experience of the 1980s with its full color game box stuffed with feelies including fabric map, printed manual, and game artifacts – all with custom, professional artwork.

Listen to this episode of the Open Apple podcast, or watch this Assembly Lines video interview on YouTube to learn more and click here to back Nox Archaist today and help make this project a reality!

September 19th, 2017

Open Apple #74 (September 2017) – Mark Lemmert, Nox Archaist Kickstarter, Fake Quinn, and Softalk #5

This month on Open Apple, the part of Quinn Dunki is played by RCR Podcast co-host Carrington “Fake Quinn” Vanston. A post-KansasFest Mark Lemmert of 6502 Workshop returns to the show to promote the new Nox Archaist Kickstarter. You should contribute because it’s awesome to support those still developing for the Apple II and not just because you get cool stuff when you do (though that’s a thing that happens too!).

There’s lots of news to cover and Carrington has opinions on all of it. Only on Open Apple can you hear him trash clones, accelerators, ProDOS, retro BBSes, and a random assortment of other topics! Fun for the whole family! We also chat about Apple II music and there’s general confusion about Australian Apple II conferences (when is there not on Open Apple?)

eBay isn’t talked about (because we don’t talk about eBay) and we deconstruct Softalk #5.

August 8th, 2017

Open Apple #73 (August 2017) – Assembly Chicken PolyANTICast Roundtable

This month on Open Apple, we run the annual group megapodcast that is recorded live at KansasFest! This is a four-year-old tradition whereby all the attending retro podcasters get together and do one big silly show together. It’s clunky, it’s pointless, and the audio quality is terrible because we’re all crowded one microphone in a grungy old basement chapel. Yet it’s one of our favorite things to do every year, so we hope you enjoy listening!

Around the table this year we have Quinn Dunki, Paul Hagstrom, John Leake, Chris Torrence, Kevin Savetz, Ken Gagne, Charles Mangin, and Carrington Vanston, and Michael Mulhern. Find links to all the podcasts mentioned in this show, after the jump!

Feel like you’re missing out on all this fun? Come to KansasFest in 2018 and join in! We’d all love to meet you.

July 16th, 2017

Open Apple #72 (June 2017) – Peter Neubauer, KansasFest, Last Jedi

Way too late for June, but just in time for KansasFest!

This month on Open Apple, we sit down with KansasFest committee member and lifelong Apple II user Peter Neubauer. We talk lots about the upcoming KansasFest, of course, but also Peter’s own experiences with the machine. He has a passion for Logo, and a special place in his heart reserved for the Apple IIc Plus. I think many of us can relate to that.

We talk KansasFest, KansasFest, and more KansasFest. Then we talk about KansasFest, followed conversation about a fruit-based retrocomputing conference that takes place in Missouri every July.

We have plenty of regular news to catch up on as well, so stay tuned for updates from 6502 Workshop, NinjaForce, and more. We have graphics talk, Bluetooth talk, and exciting new accelerators from the mad Bulgarian.

It’s already too late to register for KansasFest, but if you’re going to be there, make sure to say hi! We love to meet our listeners.

May 30th, 2017

Open Apple #71 (May 2017) – Michael Packard, Alien Downpour, Kermit (The Frog)

This month on Open Apple, we sit down with Michael Packard, author of the upcoming new game Alien Downpour. Michael has gone back to teach himself assembly language and make the kinds of games he wished he had made back in the day. The results are indeed impressive, and his first foray into solo Apple II game production is shaping up great. He’s also been very encouraging to the community, having set up the Facebook group Apple Graphics and Arcade Game Design Enthusiasts, dedicated to the book by the same name. This group is a place for Michael to share his progress on his games, as well as for other people to jump in with their own projects.

As of this recording, you can still pre-order Alien Downpour over at Michael’s site. Remarkably, you can order it on floppy or cassette! It comes with a retro-style baggie and insert as well. Michael is writing a book on his experiences (re)learning all this, so keep an eye out for that as well. He’ll also be at KansasFest this year with a presentation on Alien Downpour. Register now so you can see that! You won’t want to miss Michael’s perfect re-impersonation of the Egghead Discount Software answering message.

Meanwhile, Mike and Quinn get stuff wrong on a great many topics, but have fun doing it. If you want to try using a IIgs as your daily driver, launch cows with extreme prejudice, or run GEOS on a weird piece of hardware, you’ve come to the right podcast.

Open Apple podcast

April 28th, 2017

40th Anniversary Reissue of The New Apple II User’s Guide Announced

The Apple II computer celebrates its 40th anniversary this summer and to celebrate, The New Apple II User’s Guide by David Finnigan is now reissued under new 40th anniversary covers.

The New Apple II User’s Guide with 40th Anniversary cover is available to order from Amazon.com for $25. This special 40th anniversary cover will only be available through the end of 2017. An ebook edition is also available for sale directly from the author. Visit the companion web site for more information.

The book has received praise and accolades from dozens in the Apple II community, including Steven Weyhrich, author of Sophistication & Simplicity: The Life and Times of the Apple II Computer; Chris Torrence, editor of Assembly Lines: The Complete Book; Eric Shepherd, well-known Apple II programmer and shareware author; and Open Apple, the Apple II podcast.

This book covers all models of Apple II, and contains everything that the new user needs to know to get started using and programming his Apple. Learn how to setup and start using the Apple, then learn how to program in BASIC. Further chapters cover graphics and sound, the disk system, networking, printing, and much more. This book is completely up-to-date and covers all recent advancements and developments in the Apple II world.

April 18th, 2017

Open Apple #70 (April 2017) – 6502 Workshop, 1st-Person Lo-Res, Softalk #4

This month on Open Apple, we sit down with Mark Lemmert, co-founder of 6502 Workshop. Him and his partners (Mike Reimer, Bill Giggie, Robert Padovan, Gordon Mackay, and Galactagog) have been building Nox Archaist, a brand new story-driven tile-based role-playing game in the classical Ultima style. They’re pushing the hardware as far as they can with this new engine, working to break new ground in scope, story, animation, sound, and music. Early builds look great, and we’re really excited to see more!

Mark’s journey with the Apple II parallels a lot of us. The machine sparked an interest in programming, and a fascination with RPGs and tile engines in particular. Nox Archaist is the fulfillment of that childhood dream to build such a game from scratch. Mark shares his war stories (that many of us can relate to) of strewing our childhood computers with half-baked game engines that were doomed from the start. As he and his team are proving, it’s never too late to revive and achieve that dream.

KansasFest 2017 registration is now open! Early bird rates in effect as of this posting, so don’t wait. Attendance is limited to 100 this year. Sign up now! Mark will be there and likely demonstrating Nox Archaist, so you won’t want to miss that.

Meanwhile, Mike and Quinn yammer on about new hardware, new old games, old new games, and of course Woz. Also back this month is the controversial Softalk segment. Read along with us in issue #4!

April 4th, 2017

Open Apple #69 (March 2017) – Craig Peterson, KansasFest, Computer Show!

This month on Open Apple, we sit down with Craig Peterson, who got involved with hardware and software development very early in the life of the Apple II. Craig integrated Apple II computers with a numerical control manufacturing system, producing G-code for the cutting machines in a factory. He was a pioneer in using the Apple II for what computers are actually good at- moving data around in an automated fashion and abstracting away sources of human error in a complex process.

Craig wrote technical articles for all the major Apple magazines, which led to him getting involved with Chinook. Craig wrote diagnostic and utility software for Chinook drives in the then exciting burgeoning new field of SCSI devices. Necessity is the mother of invention, and the need to precisely time SCSI drive interleavings prompted Craig to create a universal driver for the No Slot Clock.

KansasFest Early Registration is now open! Sign up now, because attendance is limited to 100 this year.

Meanwhile, listen as Quinn confirms that French people are from France, Mike spots the only Apple III in a hundred mile radius, and another boring Apple I auction happens. There’s double-hires, there’s outgoing preservationists, and there are lots of Australians. So many Australians.

A new episode of Computer Show! A new episode of Computer Show! A new episode of Computer Show! A new episode of Computer Show! A new episode of Computer Show! A new episode of Computer Show!

March 4th, 2017

Open Apple #68 (February 2017) : Emulator Updates, EDD, Softalk #3

This month on Open Apple, Mike and Quinn sit down with each other and catch up on all the news they’ve been neglecting lately. We discuss the disappointing 8BitDo controller, get excited about remanufactured printer ribbons, and pretend to know anything about EDD. Follow along as we review Softalk volume 1, number 3. The ads are always the best part! Meanwhile, we manage to sneak in one more Kevin Savetz reference, and a Boo Atari in the same breath. That’s the Open Apple Way™. You won’t want to miss this month’s Apology to Call A.P.P.L.E segment. We’re going to need a bumper for that (and the Australians) soon.


Open Apple podcast

March 3rd, 2017

DarkSound by ByteBoosters

Alexander Krauss of ByteBoosters writes in to let us know that their Apple IIGS Stereo Sound Card and Digitizer with line-out is now available:

DarkSound by ByteBoosters. Take full potential of the IIGS Ensoniq sound chip by enabling Stereo output. Furthermore use the Audio Digitizer feature to sample sound and use them on your IIGS with virtually any IIGS digitizer software such as AudioZap.

Head on over to eBay to get yours now!


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