April 28th, 2017

40th Anniversary Reissue of The New Apple II User’s Guide Announced

The Apple II computer celebrates its 40th anniversary this summer and to celebrate, The New Apple II User’s Guide by David Finnigan is now reissued under new 40th anniversary covers.

The New Apple II User’s Guide with 40th Anniversary cover is available to order from Amazon.com for $25. This special 40th anniversary cover will only be available through the end of 2017. An ebook edition is also available for sale directly from the author. Visit the companion web site for more information.

The book has received praise and accolades from dozens in the Apple II community, including Steven Weyhrich, author of Sophistication & Simplicity: The Life and Times of the Apple II Computer; Chris Torrence, editor of Assembly Lines: The Complete Book; Eric Shepherd, well-known Apple II programmer and shareware author; and Open Apple, the Apple II podcast.

This book covers all models of Apple II, and contains everything that the new user needs to know to get started using and programming his Apple. Learn how to setup and start using the Apple, then learn how to program in BASIC. Further chapters cover graphics and sound, the disk system, networking, printing, and much more. This book is completely up-to-date and covers all recent advancements and developments in the Apple II world.

April 18th, 2017

Open Apple #70 (April 2017) – 6502 Workshop, 1st-Person Lo-Res, Softalk #4

This month on Open Apple, we sit down with Mark Lemmert, co-founder of 6502 Workshop. Him and his partners (Mike Reimer, Bill Giggie, Robert Padovan, Gordon Mackay, and Galactagog) have been building Nox Archaist, a brand new story-driven tile-based role-playing game in the classical Ultima style. They’re pushing the hardware as far as they can with this new engine, working to break new ground in scope, story, animation, sound, and music. Early builds look great, and we’re really excited to see more!

Mark’s journey with the Apple II parallels a lot of us. The machine sparked an interest in programming, and a fascination with RPGs and tile engines in particular. Nox Archaist is the fulfillment of that childhood dream to build such a game from scratch. Mark shares his war stories (that many of us can relate to) of strewing our childhood computers with half-baked game engines that were doomed from the start. As he and his team are proving, it’s never too late to revive and achieve that dream.

KansasFest 2017 registration is now open! Early bird rates in effect as of this posting, so don’t wait. Attendance is limited to 100 this year. Sign up now! Mark will be there and likely demonstrating Nox Archaist, so you won’t want to miss that.

Meanwhile, Mike and Quinn yammer on about new hardware, new old games, old new games, and of course Woz. Also back this month is the controversial Softalk segment. Read along with us in issue #4!

April 4th, 2017

Open Apple #69 (March 2017) – Craig Peterson, KansasFest, Computer Show!

This month on Open Apple, we sit down with Craig Peterson, who got involved with hardware and software development very early in the life of the Apple II. Craig integrated Apple II computers with a numerical control manufacturing system, producing G-code for the cutting machines in a factory. He was a pioneer in using the Apple II for what computers are actually good at- moving data around in an automated fashion and abstracting away sources of human error in a complex process.

Craig wrote technical articles for all the major Apple magazines, which led to him getting involved with Chinook. Craig wrote diagnostic and utility software for Chinook drives in the then exciting burgeoning new field of SCSI devices. Necessity is the mother of invention, and the need to precisely time SCSI drive interleavings prompted Craig to create a universal driver for the No Slot Clock.

KansasFest Early Registration is now open! Sign up now, because attendance is limited to 100 this year.

Meanwhile, listen as Quinn confirms that French people are from France, Mike spots the only Apple III in a hundred mile radius, and another boring Apple I auction happens. There’s double-hires, there’s outgoing preservationists, and there are lots of Australians. So many Australians.

A new episode of Computer Show! A new episode of Computer Show! A new episode of Computer Show! A new episode of Computer Show! A new episode of Computer Show! A new episode of Computer Show!

March 4th, 2017

Open Apple #68 (February 2017) : Emulator Updates, EDD, Softalk #3

This month on Open Apple, Mike and Quinn sit down with each other and catch up on all the news they’ve been neglecting lately. We discuss the disappointing 8BitDo controller, get excited about remanufactured printer ribbons, and pretend to know anything about EDD. Follow along as we review Softalk volume 1, number 3. The ads are always the best part! Meanwhile, we manage to sneak in one more Kevin Savetz reference, and a Boo Atari in the same breath. That’s the Open Apple Way™. You won’t want to miss this month’s Apology to Call A.P.P.L.E segment. We’re going to need a bumper for that (and the Australians) soon.


Open Apple podcast

March 3rd, 2017

DarkSound by ByteBoosters

Alexander Krauss of ByteBoosters writes in to let us know that their Apple IIGS Stereo Sound Card and Digitizer with line-out is now available:

DarkSound by ByteBoosters. Take full potential of the IIGS Ensoniq sound chip by enabling Stereo output. Furthermore use the Audio Digitizer feature to sample sound and use them on your IIGS with virtually any IIGS digitizer software such as AudioZap.

Head on over to eBay to get yours now!


February 2nd, 2017

Open Apple #67 (January 2017) : Year End Roundtable!

This month on Open Apple, we round out the year with our annual tradition of sitting around a virtual table with some friends of the show, discussing whatever comes to mind. Mike and Quinn are joined by Jeremy Barr-Hyde, Jorma Honkanen, Kate Szkotnicki & Chris Torrence.

We have a really fun mix of Apple II fans from all walks of life and all parts of the world this month. Sit down with us as we discuss our history with the machines and how they fit into our lives today. Can retrocomputers be teaching tools for kids today? Can an Apple II serve a practical role in modern life? What was your unicorn accessory or software package back in the day? How do we get new faces to KansasFest? We chat about all this and more, so don’t miss it!

January 3rd, 2017

Happy 40th Birthday, Apple Computer Inc.!

As tweeted by early (and current) employee Chris Espinosa, today is the 40th anniversary of Apple Computer’s incorporation in California.


Apple badge from 1977

December 28th, 2016

Open Apple #66 (December 2016) : Glenda “The Atom” Adams

This month on Open Apple, we sit down with Glenda Adams, better known on the Apple II as The Atom. She was a cracker of some note back in the 1980s, and she shares great stories with us of her exploits in boot tracing, cracking, and distributing software in the glory days of the Apple II BBS scene.

We talk about the journey from programming to cracking, and back to programming again. We talk about the politics of the Apple II scene, and the unique experience of cracking software remotely. Think fixing your grandparents’ printer over the phone is hard? Trying cracking a game!

Can you deduce the release date of Fontrix by time-lining Apple II crack screens? We leave that as an exercise to the listener. Meanwhile, Glenda shares stories of porting Space Rogue, parties at Lord British’s house, and the old-school feel of early iOS development.


Open Apple podcast

December 23rd, 2016

Add a little Apple II to your holiday cheer!

From Gizmodo, someone made this appetizing gingerbread Apple II:

Gingerbread Apple II

Check out all the sugary goodness at this Imgur gallery.

December 6th, 2016

Open Apple #65 (November 2016) : Alex Lee, What Is The Apple IIgs?

This month on Open Apple, we sit down with Alex Lee, purveyor of the canonical IIgs reference site What Is The Apple IIgs? We talk about what it was like being one of the brave few with this machine, and that feeling of living in a secret world of incredible graphics and sound that nobody else seemed to know about.

Alex walks us through the history of IIgs emulators, and all the ways that the IIgs Finder was actually better than the Mac. He also talks about the legal challenges of running an archive site like this, which luckily are not too serious for this obscure machine. We finish up with talk of the future of the site, and the difficulty of finding some really rare software packages- help contribute content!

Alex is also working on an Apple IIgs coffee table book. Help encourage him to finish it, because we all want to buy it very very badly. Just saying.

Keep listening, because you won’t want to miss Alex casually dropping the phrase “Late nineties and early naughties” in his charming Australian accent. Tune in as well to pine along with Quinn for the never-to-be Ultima VI.

Our apologies for this episode being a bit late. Combinations of illness, holiday commitments, and technical difficulties all conspired against us this month.


Open Apple podcast

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