September 30th, 2011

John Romero to keynote KansasFest 2012

SEPTEMBER 30, 2011 — KansasFest 2012, the Apple II convention scheduled for July 17–22 in Kansas City, Missouri, comes just two months after the twentieth anniversary of Wolfenstein 3D, the first-person shooter that, when released for MS-DOS in 1992, defined a genre that is still popular today. Not only did the game, which was later ported to the Apple IIGS, use as its inspiration the Apple II game Castle Wolfenstein; Wolfenstein 3D’s creators got their start working at Apple II disk magazine Softdisk.

To commemorate that anniversary and heritage, KansasFest 2012′s keynote speech will be delivered by none other than Wolfenstein 3D co-creator John Romero.

John Romero. Photo by buzzpuzzle

Romero, whose Apple II credits include Dangerous Dave and Dark Castle, has been a pillar of the electronic entertainment industry for nearly as long as the Apple II has existed. Popular Apple II magazine inCider published Romero’s first program in 1984, with many more of his titles to appear in both inCider and Nibble. Romero later joined Origin Systems, publisher of the Ultima and Wing Commander games, as a programmer, after which he co-founded Inside Out Software. At both companies, he ported software to and from the Apple II and Commodore 64. With KansasFest 2008 keynote speaker Lane Roathe, Romero also co-founded software company Ideas From the Deep, where he developed the Apple II game Zappa Roidz as well as the InfoDOS operating system for Infocom’s Apple II games.

In 1989, Romero joined Softdisk, a stint that introduced him to three important people: John Carmack, Tom Hall, and Adrian Carmack. The four co-workers left Softdisk in 1991 to co-found id Software, which a year later revolutionized electronic gaming and demonstrated the potential of the shareware distribution model when they released Wolfenstein 3D, which sold 100,000 units in its first 18 months. Later id Software blockbusters, including DOOM and Quake, further cemented the company as an industry powerhouse. Romero has since been involved with many additional high-profile games, including Deus Ex, Daikatana, and Gauntlet: Seven Sorrows. He most recently co-founded social games company Loot Drop, developer of the popular Facebook game Ravenwood Fair, which currently has nearly five million users.

Despite such overwhelming success and a storied résumé, Romero has long celebrated his roots as an Apple II programmer. In 1998, he reunited forty Apple II programmers in celebration of the Apple II turning 20 the year before. So prestigious were Romero’s invitations that in attendance was Apple II inventor Steve Wozniak, KansasFest 2003′s keynote speaker. It was this event that later inspired Jason Scott, keynote speaker at KansasFest 2009, to begin production on a documentary of the 6502 processor, which powers the Apple II. Romero appeared in Scott’s text-adventure documentary, Get Lamp, and will support Scott’s upcoming 6502 film as well.

From Commander Keen to DOOM and Quake, Romero’s games — 97 to date — regularly become household names and spawn countless imitators. Romero’s reflection on the role of the Apple II in both his and the industry’s successes will captivate KansasFest 2012 attendees.

KansasFest is an annual convention offering Apple II users and retrocomputing enthusiasts the opportunity to engage in beginner and technical sessions, programming contests, exhibition halls, and camaraderie. KansasFest was originally hosted by Resource Central and has been brought to you by the KFest Committee since 1995. Any and all Apple II users, fans, and friends are invited to attend this year’s event. Registration details will be announced on the KansasFest Web site in early 2012. For photos, videos, and presentations from past KansasFests, please visit the event’s official Web site at http://www.kansasfest.org/

CONTACT:
KansasFest 2012
http://www.kansasfest.org/
http://twitter.com/kansasfest/

September 14th, 2011

A2MP3 auction to benefit @rsuenaga fund

Two years after it was first unveiled at KansasFest 2009, Vince Briel’s A2MP3 card finally became commercially available at this year’s event, bringing MP3-playing capabilities to the Apple II. Attendees of KansasFest 2011 not only had the opportunity to assemble their A2MP3 kit under the watchful eye of its creator; they also got a custom board branded with the KansasFest logo, available nowhere else.

A2MP3 card

Until now! If you missed your chance to get the limited-edition A2MP3 card, you can now bid on one on eBay. This card, which has been built and modified by Tony Diaz to eliminate the need for a zip tie, was donated by Vince Briel and is the only way for anyone who didn’t attend KansasFest 2011 to get their hands on this unique card.

Best of all, 100% of the proceeds from this auction benefit the @rsuenaga Scholarship Fund. Ryan Suenaga was a longtime member and stalwart supporter of the Apple II community who tragically passed away earlier this year. Ryan had every intention of attending KansasFest 2011. In his absence, his friends have created a scholarship to benefit young adults, to whom Ryan, as a social worker, dedicated much of his life. This auction will be added to funds collected at KansasFest 2011 into a single donation that will make a significant difference in a young person’s life.

July 25th, 2011

Martin Haye announces Pseudo-II Emulator (P2E)

During KansasFest, Martin Haye demonstrated his Pseudo-II Emulator (P2E), an Apple II emulator written in JavaScript that is still in its early development stages. Check it out at: http://p2e.mobi/

Note: P2E doesn’t appear to be compatible with IE9 yet but works fine in Firefox and Chrome.

July 24th, 2011

Juiced.GS in 2012

At KansasFest 2011, Juiced.GS, the Apple II community’s longest-running print publication, announced that the magazine will continue its streak into 2012 with a seventeenth volume of quarterly issues, with subscriptions now being accepted. A new PDF is also available for purchase, and publisher Gamebits is offering advertisement design services. Full details are on the Juiced.GS blog.

July 21st, 2011

Summary of Bob Bishop keynote at KansasFest

Steve Weyhrich has an extensive write-up of Bob Bishop’s keynote talk, covering Bob’s time at Apple, his Apple II software projects, and SiMPLE, a programming language for kids and adults.

		Bob Bishop's Star Warriors

July 21st, 2011

Apple II game: Escape from the homebrew computer club 3D

David Schmenk amazed KansasFest attendees with his game ‘Escape From the Homebrew Computer Club 3D’. It’s a first person shooter, minus the shooting, that uses low res graphics to produce a 2 1/2 dimension game running on all models of the Apple II. The object is to help Woz find his way out of a multi-level building while avoiding the pursuit of assorted baddies from IBM, Atari and Radio Shack — all who want to steal his newly-demoed Apple computer.

The game features a high frame rate, joystick support, power-ups and a timer to compete against your friends. Here at KansasFest, folks have been having fun playing it on an Apple IIc+ set up in the dorm common area.

We hope to have a video of his presentation up soon, but in the meantime, enjoy this YouTube video of HBCC. You can download the game through links provided in the YouTube description, or play it on Virtual Apple ][ through your web browser.



July 20th, 2011

SideClick 2.0 released

Hot on the heels of the Sweet16 update, Sheppy announced SideClick v2.0. SideClick is a contextual menu manager for the Apple IIGS, supporting right mouse button and control-clicking to open an object’s contextual menu.

July 20th, 2011

Sweet16 v2.3 released

Eric “Sheppy” Shepherd today announced the release of Sweet16 v2.3, the premier Apple IIGS emulator for MacOS X. See the release notes for a complete list of additional features and bug fixes.



July 20th, 2011

CFFA3000 demo video posted

David Schmidt has posted a superb demonstration video of Rich Dreher’s new CFFA3000 card that is being released at KansasFest.



June 20th, 2011

An in-progress list of KansasFest sessions

Here’s a sample of the sessions planned for Kansasfest. The list is subject to change, and several more are in the works.

  • A tour of the hidden tricks of the Apple IIGS toolbox (Eric Shepherd)
  • A demonstration and analysis of P2E, an Apple II emulator for iOS (Martin Haye)
  • The secret sophistication and potential of LOGO (Peter Neubauer)
  • A photo tour and comparison of several mobile robotic “turtles”, contemporaries of the Apple II (Peter Neubauer)
  • A look at the timing of the Apple II using the Fast Processor Interface (Daniel Kruszyna)
  • A tour of a scale model of an Apple II Plus, built in the game Minecraft (Steve Weyhrich)
  • A technical look at the Apple III and its OS, programming languages, and add-ons you can get today (Mike Maginnis)
  • Accessing files over a LAN with an Apple II (Ivan Drucker)
  • Behind the scenes at Open Apple (Mike Maginnis & Ken Gagne)
  • A2MP3 workshop (Vince Briel)
  • An open-for-discussion look at early Apple television advertisements (Mike Maginnis)

It’s not too late to register for KansasFest and contribute your session to the pool!

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