March 30th, 2018

Juiced.GS Volume 23, Issue 1 now available

Juiced.GS Volume 23, Issue 1 (Mar 2018)Volume 23, Issue 1 (Mar 2018) of Juiced.GS, the longest-running Apple II publication in print, has now shipped.

This issue features reviews of the WiModem232 modem emulator and the Oregon Trail electronic handheld; Quinn Dunki’s tutorial for using git and GitHub version control with Apple II source code; an interview with Robert Freedman of HLS Duplication; coverage of the inaugural Vintage Computer Festival Pacific Northwest; a day in the life of an Apple II detective; and much, much more!

This is Juiced.GS‘s first quarterly issue of 2018, its twenty-third year in print. Subscriptions for 2018 are available for $19 each for United States customers, $24 for readers in Canada and Mexico, and $27 for international customers.

January 18th, 2018

Announcing ProDOS 2.4.2 for all Apple II computers

Via Callapple.org at http://www.callapple.org/vintage-apple-computers/apple-ii/announcing-prodos-2-4-2-for-all-apple-ii-computers/, thanks to John Brooks:

ProDOS 2.4.2 is a minor release with bug fixes and updates. It replaces ProDOS 2.4 and ProDOS 2.4.1.

Bugs fixed:
1. If a directory with more than 255 files was used, and then a different disk was used, a Bad Dir Error $51 was reported.
2. Bitsy Bye was not compatible with the Appletalk Workstation card.
3. Bitsy Bye was not compatible with the Mac LC Apple IIe card.

Updates:

1. Thunderclock driver is updated for years 2018 – 2023
2. ADT Pro v2.0.2
3. Copy II Plus v8.4
4. Added Cat Doctor’s extended utilities

If you’d like to help develop or test future versions, please contact me.
Enjoy.
-JB
John Brooks
Twitter: @JBrooksBSI

Download Disk Image: ProDOS_2_4_2.DSK

If you’d like to support John’s efforts to improve the Apple II, donations are welcome through Paypal

January 17th, 2018

PLASMA Developer Preview 1.0 available

David Schmenk has just released v1.0 of the developer preview of PLASMA.

Modern Retroprogramming on the Apple II. When was the last time you programmed a modern language on a 40 year old computer? Now is your chance. PLASMA is a combination of operating environment, virtual machine, and assembler/compiler matched closely to the 6502 architecture.

Check out the Release Notes for details: https://github.com/dschmenk/PLASMA/blob/master/doc/Preview%20Version%201.0.md

January 3rd, 2018

Virtual ][ v8.0 goes 64-bit

Thanks to a message posted by David Finnigan on comp.emulators.apple2, please note that Gerard Putter has just released v8.0 of his Apple II emulator for Mac OS.

 

For more information, please visit virtualii.com
 

This version contains extensive behind-the-scenes updates and rewrites to remain compatible with new versions of macOS, forming a basis for further future development.
For example, the application was still 32-bit; as of this release it is a 64-bit app, making it compatible with modern Mac APIs, improved memory management, etc.

Although I tested the app thoroughly, I might have inadvertently introduced new bugs due to the extensive changes. If you find any, let me know.

Furthermore:

  • A disk image file can now be double-clicked in the Finder to start a virtual machine with that disk inserted.
  • Added the feature to speak the text on the Apple II screen, using the Mac voice synthesizer.
  • Fixed an issue that could cause a new virtual machine window to appear with a very small size.
  • Fixed an issue that caused the Inspector’s disassembly to show empty lines when scrolled.
  • Rewrote the “movie making” feature to use the AVFoundation framework. When running macOS 10.13 (High Sierra) or later, the movie is written using the HEVC codec. Older system use the H264 codec.
  • Clarified the section in the Help file on game controller setup.
  • Removed the option to select a folder where the ROM files are located. This feature often caused confusion, and led to some tricky problems. You can however still select a specific ROM file for a virtual machine. If you don’t specify such a file, the app will search for a matching ROM file in one of the standard locations.
  • The app now submits crashes or similar app issues to the developer. These reports are fully anonymous, and help improving the app. If you wish you can disable it in the application preferences.
December 23rd, 2017

Juiced.GS Volume 22, Issue 4 now available

Juiced.GS Volume 22, Issue 4 (Dec 2017)Volume 22, Issue 4 (Dec 2017) of Juiced.GS, the longest-running Apple II publication in print, has now shipped.

This issue features reviews of a2heaven’s FASTChip //e accelerator card, the Game Port Interface Board, and the book Break Out; tutorials for expanding Applesoft BASIC by creating your own ampersand commands, and for activating the Apple III’s "Satan Mode"; a look at how Kelvin Sherlock ported the ProLine BBS software to a cloud-based telnet service; and much, much more!

This is Juiced.GS‘s fourth quarterly issue of 2017, its twenty-second year in print. The complete 2017 volume is now available as a bundle for only $16. Subscriptions for 2018 are now being accepted and are $19 each for United States customers, $24 for readers in Canada and Mexico, and $27 for international customers.

December 12th, 2017

Andy McFadden releases CiderPress v4.0.3

Andy McFadden announced today, on comp.sys.apple2, the release of version 4.0.3 of CiderPress, his (more than) disk image utility for Windows.

If you want to know more about the update, click the second link!

 

CiderPress v4.0.3 has been released.  This is functionally the same as v4.0.3-a3, but with the version number changed to make it “official”.

http://a2ciderpress.com/

https://github.com/fadden/ciderpress/releases/tag/v4.0.3

October 10th, 2017

Orca/C, Linker & library source released on GitHub

Mike Westerfield of The Byte Works recently announced on the Facebook Apple II Enthusiasts group that he had made the source code to Orca/C, the Linker and the OrcaLib library available on GitHub.

Mike retains copyright of the code and rights to distribution, but is making it available on GitHub to accept contributions of fixes from the community.

September 23rd, 2017

Juiced.GS Volume 22, Issue 3 now available

Juiced.GS Volume 22, Issue 3 (Sep 2017)Volume 22, Issue 3 (Sep 2017) of Juiced.GS, the longest-running Apple II publication in print, has now shipped.

This issue features Charles Mangin’s coverage of KansasFest 2017; an interview with Sean Fahey of the Garage Giveaway; an overview of ampersand programming packages for Applesoft BASIC; reviews of Alien Downpour and Cyber Jack; a behind-the-scenes look at Fujirun, Rob McMullen’s winning HackFest entry; and much, much more!

This is Juiced.GS‘s third quarterly issue of 2017, its twenty-second year in print. Subscriptions for 2017 and 2018 are available at $19 each for United States customers, $24 for readers in Canada and Mexico, and $27 for international customers.

September 19th, 2017

Nox Archaist Kickstarter is Live!

6502 Workshop announced today that their Kickstarter Campaign for Nox Archaist has been launched!

Nox Archaist’s Kickstarter Collector’s Edition recaptures the immersive 8-bit RPG experience of the 1980s with its full color game box stuffed with feelies including fabric map, printed manual, and game artifacts – all with custom, professional artwork.

Listen to this episode of the Open Apple podcast, or watch this Assembly Lines video interview on YouTube to learn more and click here to back Nox Archaist today and help make this project a reality!

July 21st, 2017

Juiced.GS to publish Volume 23 in 2018

JULY 21, 2017 — KANSAS CITY, MO — Juiced.GS, the world’s last and longest-running Apple II print publication, will inch closer to one hundred issues when it publishes its 23rd volume (issues 89–92) in 2018.

"KansasFest may have hit its capacity, but we’re growing to meet demand," said publisher and editor-in-chief Ken Gagne. "We’re currently in our tenth consecutive year of growth, having quintupled our subscriber base from where it was in 2007. And with the automatic renewals we introduced last year, customer retention is the highest it’s ever been. We couldn’t ask for stronger confirmation the demand for and commitment to a print publication that serves the Apple II community — a need that we’re happy to fill in 2018 with issues #89–92."

Juiced.GS will publish four quarterly print issues in 2018 at $19 for customers in the United States, $24 in Canada and Mexico, and $27 for international — prices that have remained constant since 2012 and only $1 more than what a 2003 subscription cost. 2018 subscriptions and renewals are available immediately. Customers who have previously purchased a subscription that automatically renews need to do nothing; their accounts will be charged on January 1. (An active subscription status can be verified by logging into one’s online account.)

Upcoming issues of Juiced.GS will include coverage of KansasFest 2017 and an interview with Garage Giveaway coordinators Sean Fahey and James Littlejohn; a tutorial on using and developing ampersand commands in Applesoft BASIC; reviews of Michael Packard’s game Alien Downpour and David L. Craddock’s book Breaking Out; a roundtable on how Patreon can be used support Apple II development efforts; and much, much more!

Subscribe to Juiced.GS today, and receive news and updates about Juiced.GS by signing up for our email list or following us on Facebook, Google+, or LinkedIn.

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