This technical article discusses the recent LZ4 data compression algorithm and its ability to become a good multi-purpose lossless compression format for the Apple IIGS computer. Mostly for game programming area, where we have to handle multi-types of data (Graphic, Sound, Music, Code, Misc data…), the availability of one generic compression/decompression algorithm will ease developers’ life!
LZ4 Compression for the Apple IIgs is part of Brutal Deluxe’s Cross Development Tools project, a full set of utilities available on Windows (and other) platforms to enable the creation of new Apple IIgs software : 65c816 Assembler, 65c816 Disassembler, 65c816 Simulator, Graphic File Converter, Resource Catcher…
Antoine Vignau & Olivier Zardini
Brutal Deluxe Software