September 11th, 2015

Wayne Johnson’s Raster Blaster Reloaded available for download

I’ve spent the last few months remaking Raster Blaster from the Apple II which was a game I loved playing back at school in the day. It’s currently available for Windows, MacOSX and Android and I need to get back to finishing the Linux build which will hopefully be next week sometime.

The free download is at:

The official site is:

September 9th, 2015

John Brooks releases DiskImage Nibble Utility

Alex Lee via Facebook, posted a tweet from Rastan programmer, John Brooks (@JBrooksBSI) that he’s writing new software in order to release old software. His first offering is a “DiskImage” nibble utility, featuring:

  • Fast 3.5″ data read & head-stepping via bare-metal IWM control
  • Displays raw 3.5″ disk nibbles graphically in SHR on-the-fly
  • Breaks all known emulators :)

Get it here (800k .po disk image, zip compressed)


September 1st, 2015

New game play video of Lawless Legends released

September 1st, 2015

The Byte Works’ Opus ][ now available from Juiced.GS

The Byte Works

SEPTEMBER 1, 2015 — LEOMINSTER, MA — Gamebits, publisher of premier Apple II magazine Juiced.GS, is proud to announce its partnership with software developer The Byte Works to sell Opus ][: The Software and Opus ][: The Source. These products, which collect the majority of The Byte Works’ products and source code, are available immediately on CD and USB and as downloadable disk images, starting at $25 each or $40 for both.

"Juiced.GS‘s collaborations with The Byte Works began when we bundled GSoft BASIC with our December 1998 issue," said magazine editor and publisher Ken Gagne. "We’re thrilled to work with Mike Westerfield to again make his programming tools accessible to the Apple II community."

"The ORCA languages, including the assembler and development environment Apple shipped as APW, have always been the most complete and widely used tools for Apple IIGS programming," said Mike Westerfield, president of The Byte Works. "They have been hard to get for a few years. I’m delighted that Gamebits is making these programs easily available again."

To commemorate this release, Gamebits has released Juiced.GS Concentrate: GSoft BASIC, a PDF that collects Eric Shepherd’s six-part programming tutorial series that was originally published in Juiced.GS from 1998 to 2000. This PDF is free when purchased with any Opus product, or it can be purchased separately, bundled with a free trial edition of GSoft BASIC, for $10.

Additionally, a related product, Juiced.GS Concentrate: Back to BASICs, has been reduced in price by 33%, from $12 to $8. A further $2 discount is applied when purchased with Juiced.GS Concentrate: GSoft BASIC.

Opus ][

Juiced.GS is the longest-running and last remaining print publication dedicated to the Apple II. Subscriptions are available at $19 for United States customers, $24 for readers in Canada and Mexico, and $27 for international customers. Receive news and updates about Juiced.GS by signing up for our email list or following us on Facebook or Google+.

September 1st, 2015

Open Apple #50 (August 2015) : Rebecca Heineman, Plamen’s Clones, GS/OS Updates

This month on Open Apple, we sit down with Rebecca “Burger Becky” Heineman. Becky is a legendary Apple II developer (not to mention many other platforms), and was the keynote speaker at KansasFest 2015. We discuss Becky’s KansasFest experiences then and now, how the community has changed, and what she’s up to now. She has a lot of Apple II gold archived away, and we’re starting to see more and more of it as a result of the continued warmth and friendliness of the Apple II community.

Tune in after that interview, when Quinn and Mike go on to talk about amazing Bulgarian hardware products, new ways to acquire Byteworks software, the mysteries of Double Hires graphics, and of course Halt & Catch Fire. KansasFest stories abound, Mike plugs the Apple III, and Quinn acts oblivious to Mike on the subject of Prince of Persia. Listen in awe as she tells the exact same story about Mechner’s source code, immediately after Mike says the same thing. We swear your co-hosts do listen to each other most of the time, folks.

Place your orders now for the hottest new fragrance, R3TR0: By Gagne.

September 1st, 2015

Arduino-based Apple 1 emulator on Hackaday

Alex Bowen’s Arduino-based Apple 1 emulator was posted on Hackaday. You can read more about his college advanced microprocessors project here.

August 29th, 2015

Check out Quinn Dunki’s Apple II ROM Dumper


Read all about it at Blondihacks.

August 21st, 2015

Decode your vintage Apple computers serial number

Guillaume Courtier has written a Macintosh OS X application that will decode the serial number on your Apple IIGS, IIe Platinum, IIc Plus and Macintosh. The serial number will reveal the date and month, and also where the computer was manufactured.

Requires Macintosh OS X 8.x-10.x 64bit

You can download the app from:

August 17th, 2015

Burgertime 08/16/2015: Coding with Burgerlib

Rebecca Heineman has posted the latest Burgertime video to YouTube. Be sure to subscribe for the latest, greatest news and development info from Burger Becky.

August 7th, 2015

New game released at Apple II Festival France 2015

Antoine Vignau reports a new game was released during Apple II Festival France 2015. I don’t speak or read French very well, but it appears to be an adventure game written by Benoit Triquet and René Speranza. The game is entitled “Nono et la pomme arc-en-ciel” or (apologies if I get this wrong) “Nono and the Rainbow Apple”.


Hopefully we’ll get to see this game in action via video soon.

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