January 1st, 2017

Phoenix Software text adventure source code released

The source code for three text adventures from Phoenix Software has been released by the original programmer, Paul Berker. Adventure in Time (1981), Birth of the Phoenix (1981), and Queen of Phobos (1982) were published for both Apple II and Atari, with source code for both platforms now available from the AtariAge forum.

These releases were coordinated by Kevin Savetz, co-host of the ANTIC podcast. His interview with Berker was released on Nov 19, 2016, as episode #254 of ANTIC.

December 31st, 2016

ADTPro updated to v2.0.2

David Schmidt has updated ADTPro to v2.0.2. The first update to ADTPro since March 2015, this release takes advantage the Uthernet II network card and John Brooks’ ProDOS v2.4.1 operating system, as well as assorted bugfixes.

December 30th, 2016

Apple-1 clone Mimeo 1 finds a new home

Prolific hardware developer Mike Willegal has handed off management of his original Apple-1 clone, the Mimeo 1. The boards were first made commercially available in 2010 and "have been sold to vintage computer buffs around the world", writes Willegal. "However, the learning part of the process, which is one of things that keeps me interested in my hobbies, has not been there over the past few years."

Henceforth, the Mimeo 1 will be developed and distributed by Corey Cohen, an Apple-1 enthusiast who was previously profiled in the New York Times for his work on restoring an original Apple-1 sold at Christie’s auction house. Find the Mimeo 1’s new home at Cohen’s website.

December 29th, 2016

Bejeweled updated to v2.0, now supports Mockingboard

Jeremy Rand has updated A2Bejwld, his Apple II port of the popular puzzle game Bejeweled, to v2.0. The game, originally developed for HackFest at KansasFest 2016, now features Mockingboard support. Download the game and source code at GitHub.

Rand has also released a cc65 interface for adding Mockingboard support to your Apple II project. Check out mocklib on GitHub.

December 28th, 2016

Open Apple #66 (December 2016) : Glenda “The Atom” Adams

This month on Open Apple, we sit down with Glenda Adams, better known on the Apple II as The Atom. She was a cracker of some note back in the 1980s, and she shares great stories with us of her exploits in boot tracing, cracking, and distributing software in the glory days of the Apple II BBS scene.

We talk about the journey from programming to cracking, and back to programming again. We talk about the politics of the Apple II scene, and the unique experience of cracking software remotely. Think fixing your grandparents’ printer over the phone is hard? Trying cracking a game!

Can you deduce the release date of Fontrix by time-lining Apple II crack screens? We leave that as an exercise to the listener. Meanwhile, Glenda shares stories of porting Space Rogue, parties at Lord British’s house, and the old-school feel of early iOS development.


Open Apple podcast

December 28th, 2016

Eaten by a Grue podcast reviews Infocom games

Eaten by a Grue podcastPodcast hosts Carrington Vanston of the Retro Computing Roundtable and Kevin Savetz of ANTIC have joined forces to form a new podcast. Eaten by a Grue is a semi-monthly show in which the two co-hosts play and share their experiences with Infocom interactive fiction. The first two text adventure games they’ve played are Zork I: The Great Underground Empire and Ballyhoo, both of which were originally available for the Apple II and which can now be found in the Lost Treasures of Infocom, among other ports. Subscribe to the podcast in iTunes.

December 27th, 2016

The Caverns of Mordia re-released

The Caverns of Mordia The Caverns of MordiaThe Caverns of Mordia, an Apple II adventure game originally published in 1980, has been re-released by its author, Hans Coster. This previously unreleased version, produced in collaboration with WOzFest 5¼", adds new features, removes the original’s copy protection, and includes an updated manual. A disk image of the game and PDF of the manual can be found in the Internet Archive.

December 26th, 2016

Lon Seidman reviews the Apple IIGS

Lon Seidman, occasional sysop of the Matrix Returns BBS, recently reviewed the Apple IIGS on his popular YouTube channel. The 33-minute video covers such peripherals as the CFFA3000 and software including GS/OS, HyperStudio, Arkanoid II, and California Games.

Unfortunately, the Apple IIGS nearly went up in flames during the shoot, resulting in this "yule log".

(Full disclosure: The author of this post backs Lon Seidman on Patreon.)

December 23rd, 2016

Add a little Apple II to your holiday cheer!

From Gizmodo, someone made this appetizing gingerbread Apple II:

Gingerbread Apple II

Check out all the sugary goodness at this Imgur gallery.

December 22nd, 2016

Juiced.GS Volume 21, Issue 4 now available

Juiced.GS Volume 21, Issue 4 (Dec 2016)Volume 21, Issue 4 (Dec 2016) of Juiced.GS, the longest-running Apple II publication in print, has now shipped. This issue features coverage of Apple II Festival France; an interview with Italian programmer Daniele Liverani; reviews of the 4soniq sound card from Manila Gear, the classic stealth game Castle Wolfenstein, and a stage production based on The Oregon Trail; a tutorial for finding and interviewing historical figures in the computer industry; a guide to buying and selling on eBay; a day in the life of an Apple II consultant; and much, much more!

This is Juiced.GS‘s fourth quarterly issue of 2016, its twenty-first year in print. The complete 2016 volume is now available as a bundle. Subscriptions for 2017 are $19 each for United States customers, $24 for readers in Canada and Mexico, and $27 for international customers.

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