Review: Dungeon Master for Apple IIgs
Back in the late 1980’s, I was an avid Apple II gamer. I had a IIe and my best friend had an Apple IIGS. Having seen very little IIGS specific software, I came to the conclusion that the IIGS was just a glorified IIe with the ability to change color of the text, background and border, while running all my IIe programs at several times their normal speed. It wasn’t until my friend picked up the game Dungeon Master that I saw the what the 16 bit machine could do. It brought to life a menacing dungeon filled with cunning traps and horrifying monsters.
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