We’ve posted Syndicomm’s December 2003 update to the Apple II Technical Notes in our public FTP area. This is a complete set of PDF files for every one of the technical notes, including some that have been updated.Syndicomm has also announced plans to release another update to the Technical Notes in March, and asks that […]
Howard Katz has posted the January, 2004 issue of Apple II News & Notes, the free monthly newsletter that summarizes the top news stories each month. As usual, user groups and others are welcomed to include it in their newsletters.
MazezaM, the recently released maze puzzle game, now runs on the IIgs and is installable on ProDOS-formatted hard disks. A few updates include the addition of several more control keys and the ability to use the numeric keypad to play. Use CTRL-P to activate joystick mode.
A new update to QForth squashes a nasty bug in the +loop word. In addition to the language files, you can download the Merlin assembler source code, examples and glossary. There is also a minimal version that can be ported to other 65C02 systems.
MazezaM is a maze puzzle game for 8-bit Apple II computers; it runs in DOS 3.3 and comes as a bootable DSK image.The game looks like fun, but we were unable to play it on either the Sweet16 emulator or the Virtual ][ emulator. However, it does work for other people we’ve talked to, and […]
Syndicomm is now selling the Marinetti 3.0b1 public beta release on floppy disk for end users for US $4.00. This simplified package does not include the printed programming documentation and on-disk source code that the CD-ROM edition includes.
Some enterprising souls have released KEGS-X for Microsoft’s XBox. Check out the colorful screenshots and have a look at the readme docs.
Ron Kneusel has released QForth 2.3. Although the bug-fix update is not new, it has not been available until now. Also offered are several additional files that add functionality, including words to read the IIGS clock and run a few timers. QForth is an Apple II PRODOS-8 implementation of the Forth programming language, and can […]
Lyle Syverson has released the January 2004 issue of The Lamp!, the monthly overview of messages posted on the Syndicomm Online and Delphi Apple II bulletin boards. This month’s issue also features a history of the Apple IIgs version of Wolfenstein 3D written by noted Apple II historian Steve Weyhrich.
The latest version of AppleWin includes color TV emulation (as used in Karateka and Mindshadow), adjusted hires graphics colors, and a fix for the Mockingboard IRQ frequency problem.