We first mentioned Egan Ford’s Apple Game Server Online! last week. Today Egan posted to comp.sys.apple2 that, with the help of Michael J. Mahon, he has updated the server to version 0.2. The game count is up to more than 200 now, and he and Michael were able to speed up the 12kHz/6kHz 8000 bps HIFI to 12kHz/8kHz 9600 bps. A significant bug was fixed, and the old CRC check was replaced with faster checksum + file length check.
Check out the new version here.