Open Apple #53 (November 2015) : David Schroeder, Phreaking, 8-bit Mice
This month on Open Apple we sit down with David Schroeder, author of classic Apple II games such as Crisis Mountain, Dino Eggs, and Short Circuit. We talk about the randomness of our passionate brand-loyalty, the logistical realities of early Apple II development, and the magical era of “one-person, one-game”. We get into a lot … Continue reading Open Apple #53 (November 2015) : David Schroeder, Phreaking, 8-bit Mice
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