Juiced.GS Volume 25, Issue 1 now available

Volume 25, Issue 1 (March 2020) of Juiced.GS, the longest-running Apple II publication in print, has now shipped. This issue features an inside look at Vince Weaver’s demakes of modern games onto the 8-bit Apple II; Jay Graham’s roundup of Z80 hardware and software; Ivan Drucker’s tutorial for relocatable machine language; a review of the … Continue reading Juiced.GS Volume 25, Issue 1 now available