Steve Weyhrich has an extensive write-up of Bob Bishop’s keynote talk, covering Bob’s time at Apple, his Apple II software projects, and SiMPLE, a programming language for kids and adults.
Carrington Vanston has posted a new episode of 1 MHz: The Apple II Podcast. Download direct or subscribe via iTunes. From the summary: 1 MHz is back to shout a quick hello before KansasFest 2011. Meanwhile, Anthony Martino and Henry Courbis say their goodbyes as UltimateApple2 and ReactiveMicro both go on hiatus. But then Henry […]
David Schmenk amazed KansasFest attendees with his game ‘Escape From the Homebrew Computer Club 3D’. It’s a first person shooter, minus the shooting, that uses low res graphics to produce a 2 1/2 dimension game running on all models of the Apple II. The object is to help Woz find his way out of a […]
Em Maginnis provides a fascinating look at the Franklin ACE 2100, an Apple IIe clone. Through a series of photos, he pops the top off the case and takes us on a tour of the innards.
Here’s a sample of the sessions planned for Kansasfest. The list is subject to change, and several more are in the works. It’s not too late to register for KansasFest and contribute your session to the pool!
Vince Briel will be conducting a KansasFest workshop this year to build his new A2MP3 card. Vince demoed a prototype of the card a couple of years ago at KFest. Included in the $99 workshop fee are all parts needed to build the card, along with Vince’s expert guidance (please bring your own soldering iron). […]
Now that registration is open, the KansasFest planning committee is accepting session proposals for this year’s event. Sessions run from 30-60 minutes, and cover most any Apple II related subject. They are the lifeblood of KFest, and a great way for attendees to share their knowledge, interests and passion with others. You don’t have to […]
Em Maginnis takes us step-by-step through his project to add the Apple IIe Card to his Color Classic. Nice write up and pictures, including some gotchas to look out for.
Melissa Barron’s recent art installation consists of a number of Apple II game and program screens recreated as loom weavings. ExTV writes that she “creates ‘glitch’ weaves by hacking a Jacquard Loom. What materializes is code, made tangible.” Amazing! Visit Melissa’s web site for additional projects.
Free Tool Association’s ActiveGS browser plugin received a couple of updates in January, including: Visit FTA’s site for the complete list of improvements and bug fixes. ActiveGS is a front-end for the Apple IIgs emulator KEGS. It can be run standalone or in a web browser on Windows and OS X.