November 23rd, 2018

Sophistication & Simplicity now available from Juiced.GS

Sophistication & SimplicitySophistication & Simplicity, Dr. Steve Weyhrich's definitive history of the Apple II, is now available from Juiced.GS publisher Gamebits for the new low price of $20.

First published in 2013 by Variant Press, Sophistication & Simplicity: The Life and Times of the Apple II Computer is an updated and revised history of Steve Wozniak and Steve Job's most famous personal computer. The book's 47 chapters are updated and revised from Weyhrich's online history of the Apple II, which he has maintained since 1991. The book includes an entirely new chapter about KansasFest, the annual Apple II convention that has kept the community alive for over 30 years. Hundreds of black-and-white photos and an extensive index contribute to making Weyhrich's book an exhaustive history of the Apple II.

"Print publications from Nibble to Computist have long told the story of the Apple II," said Weyhrich. "Collaborating with Juiced.GS, the longest-running Apple II magazine, to share the printed history of the Apple II was a natural match."

Each hardcover edition of Sophistication & Simplicity comes signed by the author. Customers also receive a PDF featuring Juiced.GS's interviews with the author in May 2003 and March 2013, as well as the magazine's review of his book in March 2014. As part of our Black Friday–Cyber Monday 2018 sale, you also get one free PDF of your choice from the Juiced.GS Concentrate line!

All this for $20 plus shipping — such a deal! Quantities are limited, so order yours today to receive it in time for the holidays!

September 20th, 2018

Juiced.GS Volume 23, Issue 3 now available

Juiced.GS Volume 23, Issue 3 (September 2018)Volume 23, Issue 3 (Sep 2018) of Juiced.GS, the longest-running Apple II publication in print, has now shipped.

This issue features coverage of two events: KansasFest 2018 and the Fourth Annual Oregon Trail Game 5K; reviews of two books: Tome of Copy Protection and A History of Video Games in 64 Objects; how to program for Applied Engineering’s Phasor sound card; a behind-the-scenes look at HackFest winning entry Rush; and much, much more!

This is Juiced.GS‘s third quarterly issue of 2018, its twenty-third year in print. Subscriptions for 2019 are available for $20 each for United States customers, $25 for readers in Canada and Mexico, and $28 for international customers.

July 26th, 2018

Juiced.GS to publish in 2019; more Concentrate PDFs

Juiced.GS, the world's last and longest-running Apple II print publication, will publish its two-dozenth volume (issues #93–96) in 2019.

2019 subscriptions and renewals are available immediately. Customers who have previously purchased a subscription that automatically renews need to do nothing; their accounts will be charged on January 1. (An active subscription status can be verified by logging into one's online account.)

Apple II enthusiasts who are curious about Juiced.GS can subscribe to the email newsletter to receive a new, free sample issue with 20 pages of content from the past five years of the magazine.

Additionally, Juiced.GS has released five new PDFs of themed content, previously available in hardcopy only:

  • BBS: Here's everything you need to know about connecting to a telnet bulletin board system or even running your own, as well as a review of the WiModem232. It also includes a review of BBS: The Documentary and an interview with its creator, Jason Scott.
  • Education: The Apple II gained much of its fame in the classroom, where its effects can still be felt. This PDF is a reflection on the Apple II's longevity in the classroom and how modern students respond to such classics as The Oregon Trail and VisiCalc, as well as how the Raspberry Pi might serve as a modern equivalent for teaching programming.
  • Raspberry Pi: This affordable microcomputer makes an excellent Apple II peripheral. An introduction to A2SERVER, a review of the Apple II Pi, how to use the Pi to run a BBS, and what today's students could learn from the Pi round out this PDF.
  • Apple-1: The precursor to the Apple II, the Apple-1 is also alive and well. From replica models to soldering experiences to convention appearances, the Apple-1 is everywhere in this Concentrate.
  • The Oregon Trail: The seminal edutainment title has seen multiple adaptations over the years. This PDF reviews a theatrical play, a handheld game, and a card game; examines how today's students interpret Oregon Trail; and also goes behind the scenes of Melissa Barron's hack, 73H 0r3g0n 7r41L.

These files are available immediately starting at $5, with more PDFs to come later in 2018.

July 24th, 2018

KansasFest 2019 dates announced

Last week, at the largest gathering of Apple II users since 1994, the dates for KansasFest 2019 were announced. Retrocomputing enthusiasts are invited to Rockhurst University in Kansas City, Missouri, next July 15–21 for the 31st annual KansasFest — featuring a week of sessions, workshops, announcements, demos, releases, games, podcasts, and more!

Registration for the next KansasFest is expected to open sometime in Q1 2019. Subscribe to the event’s blog, email list, or Twitter feed for updates about the longest-running annual convention for Apple II users.

June 27th, 2018

Juiced.GS Volume 23, Issue 2 now available

Juiced.GS Volume 23, Issue 2 (Jun 2018)Volume 23, Issue 2 (Jun 2018) of Juiced.GS, the longest-running Apple II publication in print, has now shipped.

In this issue, researchers from Princeton University present the Information Barrier eXperimental II — original Apple II software and hardware used for nuclear warhead verification. Also in this issue is a review of Oregon Trail: The Play! and an interview with its playwright; reviews of two graphic novels about Steve Jobs; a tutorial for procuring and digitizing academic dissertations about the Apple II; how Microsoft’s purchase of GitHub will affect Apple II programmers; and much, much more!

This is Juiced.GS‘s second quarterly issue of 2018, its twenty-third year in print. Subscriptions for 2018 are available for $19 each for United States customers, $24 for readers in Canada and Mexico, and $27 for international customers.

March 30th, 2018

Juiced.GS Volume 23, Issue 1 now available

Juiced.GS Volume 23, Issue 1 (Mar 2018)Volume 23, Issue 1 (Mar 2018) of Juiced.GS, the longest-running Apple II publication in print, has now shipped.

This issue features reviews of the WiModem232 modem emulator and the Oregon Trail electronic handheld; Quinn Dunki’s tutorial for using git and GitHub version control with Apple II source code; an interview with Robert Freedman of HLS Duplication; coverage of the inaugural Vintage Computer Festival Pacific Northwest; a day in the life of an Apple II detective; and much, much more!

This is Juiced.GS‘s first quarterly issue of 2018, its twenty-third year in print. Subscriptions for 2018 are available for $19 each for United States customers, $24 for readers in Canada and Mexico, and $27 for international customers.

December 23rd, 2017

Juiced.GS Volume 22, Issue 4 now available

Juiced.GS Volume 22, Issue 4 (Dec 2017)Volume 22, Issue 4 (Dec 2017) of Juiced.GS, the longest-running Apple II publication in print, has now shipped.

This issue features reviews of a2heaven’s FASTChip //e accelerator card, the Game Port Interface Board, and the book Break Out; tutorials for expanding Applesoft BASIC by creating your own ampersand commands, and for activating the Apple III’s "Satan Mode"; a look at how Kelvin Sherlock ported the ProLine BBS software to a cloud-based telnet service; and much, much more!

This is Juiced.GS‘s fourth quarterly issue of 2017, its twenty-second year in print. The complete 2017 volume is now available as a bundle for only $16. Subscriptions for 2018 are now being accepted and are $19 each for United States customers, $24 for readers in Canada and Mexico, and $27 for international customers.

September 23rd, 2017

Juiced.GS Volume 22, Issue 3 now available

Juiced.GS Volume 22, Issue 3 (Sep 2017)Volume 22, Issue 3 (Sep 2017) of Juiced.GS, the longest-running Apple II publication in print, has now shipped.

This issue features Charles Mangin’s coverage of KansasFest 2017; an interview with Sean Fahey of the Garage Giveaway; an overview of ampersand programming packages for Applesoft BASIC; reviews of Alien Downpour and Cyber Jack; a behind-the-scenes look at Fujirun, Rob McMullen’s winning HackFest entry; and much, much more!

This is Juiced.GS‘s third quarterly issue of 2017, its twenty-second year in print. Subscriptions for 2017 and 2018 are available at $19 each for United States customers, $24 for readers in Canada and Mexico, and $27 for international customers.

July 21st, 2017

Juiced.GS to publish Volume 23 in 2018

JULY 21, 2017 — KANSAS CITY, MO — Juiced.GS, the world’s last and longest-running Apple II print publication, will inch closer to one hundred issues when it publishes its 23rd volume (issues 89–92) in 2018.

"KansasFest may have hit its capacity, but we’re growing to meet demand," said publisher and editor-in-chief Ken Gagne. "We’re currently in our tenth consecutive year of growth, having quintupled our subscriber base from where it was in 2007. And with the automatic renewals we introduced last year, customer retention is the highest it’s ever been. We couldn’t ask for stronger confirmation the demand for and commitment to a print publication that serves the Apple II community — a need that we’re happy to fill in 2018 with issues #89–92."

Juiced.GS will publish four quarterly print issues in 2018 at $19 for customers in the United States, $24 in Canada and Mexico, and $27 for international — prices that have remained constant since 2012 and only $1 more than what a 2003 subscription cost. 2018 subscriptions and renewals are available immediately. Customers who have previously purchased a subscription that automatically renews need to do nothing; their accounts will be charged on January 1. (An active subscription status can be verified by logging into one’s online account.)

Upcoming issues of Juiced.GS will include coverage of KansasFest 2017 and an interview with Garage Giveaway coordinators Sean Fahey and James Littlejohn; a tutorial on using and developing ampersand commands in Applesoft BASIC; reviews of Michael Packard’s game Alien Downpour and David L. Craddock’s book Breaking Out; a roundtable on how Patreon can be used support Apple II development efforts; and much, much more!

Subscribe to Juiced.GS today, and receive news and updates about Juiced.GS by signing up for our email list or following us on Facebook, Google+, or LinkedIn.

June 28th, 2017

Nox Archaist dungeon module completed

6502 Workshop announces a major milestone in the development of Nox Archaist, their 8-bit, tile-based RPG: the dungeon module has been completed. The short narrative video Dungeons of Drathnor uses the Nox Archaist engine to demonstrate this module, along with new combat spells, new tile graphic animations, and dungeon puzzles.

In the previous episode, the band of heroes launched cows with prejudice to defeat the ogre guarding the ruins, rumored to contain great evil and treasure.

The heroes have been talking about these ruins for three episodes. They have completed their preparations to enter the ruins — but will they actually make their way in? Watch to find out! Onward to glory and gold!

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