September 24th, 2020

Juiced.GS Volume 25, Issue 3 now available

Juiced.GS Volume 25, Issue 3 (September 2020)Volume 25, Issue 3 (September 2020) of Juiced.GS, the longest-running Apple II publication in print, has now shipped.

This issue features coverage of KansasFest 2020; an interview with the KansasFest committee about how they transitioned this storied event to an online format; a behind-the-scenes look at the winning HackFest 2020 entry; an introduction to using modern 3D printers to print Apple II parts; an interview with Michael Carasik of Davka Software; and much, much more!

This is Juiced.GS‘s third quarterly issue of 2020, its twenty-fifth year in print. Subscriptions for 2021 are available for $20 each for United States customers, $25 for readers in Canada and Mexico, and $28 for international customers.

July 25th, 2020

Juiced.GS to publish in 2021; more back issues as PDFs

Juiced.GS logoJuiced.GS, the longest-running Apple II publication in print, is continuing its KansasFest tradition of announcing that Juiced.GS will continue publishing for another year! Subscribers can look forward to another four issues of exclusive news, reviews, interviews, and how-tos in 2021.

Existing subscriptions will automatically renew on January 1, 2021, at the same rates as this year: $20 in the United States, $25 in Canada & Mexico, and $28 everywhere else. Subscription status can be confirmed by logging into your account in the Juiced.GS online store.

Not yet a subscriber? Sign up for 2020 and be immediately be mailed this year’s issues; or choose to start a new subscription in 2021.

But wait — there’s more: for the first time ever, Juiced.GS has made volumes 11–20 available as PDFs! For over a decade, these forty issues from 2006–2015 have been available in hardcopy only. Now you can read 832 pages of Apple II content, with covers and interior photos all upgraded to full color, digitally for only $80 — that’s $2 per issue! Or get the print editions for $120, or both print and PDF for just $150. Individual volumes are also available as PDF — normally $12 per year, now on sale through July 31 for just $10 each.

Juiced.GS has also combined two previous bundles, the “Early Years” and “Middle Years”, into one streamlined collection of volumes 1–10. That’s yet another forty issues and 876 pages from 1996–2005 at the same prices: $80 for PDF, $120 for print, or $150 for both! Also for the first time ever, individual volumes 1–10 can be purchased as a print & PDF bundle for $20 each.

Sophistication & SimplicityIn case you missed it, Steve Weyhrich’s book, Sophistication & Simplicity: The Life and Times of the Apple II Computer, is on sale for another 48 hours. Get an autographed hardcover for just $10 — or, for the first time ever, download the ebook for $15.

And before you check out, add the completely free Esprit de Apple Corps to your cart! This two-disc collection contains tens of thousands of MOD music tracks, Apple II graphics and animations, games, utilities, and more. Download it today, or get it as two CDs for just $10.

Juiced.GS and its publisher, Gamebits, are excited to grow the ways and years in which it serves the Apple II community. Have any questions or suggestions? Drop them a line!

June 24th, 2020

Juiced.GS Volume 25, Issue 2 now available

Juiced.GS Volume 25, Issue 2 (June 2020)Volume 25, Issue 2 (June 2020) of Juiced.GS, the longest-running Apple II publication in print, has now shipped.

This issue features a retrospective of the Apple IIGS online multiplayer RPG, The Complex II; Peter Ferrie’s method for porting DOS games to ProDOS for Total Replay; reviews of the book Home Computers and the audio archive The Powersharing Series; and much, much more!

This is Juiced.GS‘s second quarterly issue of 2020, its twenty-fifth year in print. Subscriptions for 2020 are available for $20 each for United States customers, $25 for readers in Canada and Mexico, and $28 for international customers.

March 27th, 2020

Juiced.GS Volume 25, Issue 1 now available

Juiced.GS Volume 25, Issue 1 (March 2020)Volume 25, Issue 1 (March 2020) of Juiced.GS, the longest-running Apple II publication in print, has now shipped.

This issue features an inside look at Vince Weaver’s demakes of modern games onto the 8-bit Apple II; Jay Graham’s roundup of Z80 hardware and software; Ivan Drucker’s tutorial for relocatable machine language; a review of the book Cult of Mac, Second Edition; the debut of the Scantastix archival project; and much, much more!

This is Juiced.GS‘s first quarterly issue of 2020, its twenty-fifth year in print. Subscriptions for 2020 are available for $20 each for United States customers, $25 for readers in Canada and Mexico, and $28 for international customers.

December 26th, 2019

Juiced.GS Volume 24, Issue 4 now available

Juiced.GS Volume 24, Issue 4 (December 2019)Volume 24, Issue 4 (December 2019) of Juiced.GS, the longest-running Apple II publication in print, has now shipped.

This issue features profiles of women in gaming; an interview with Dave Vernier of Vernier Software & Technology; a smackdown of 16-bit BASICs; a look at lasers powered by the Apple II; and much, much more!

This is Juiced.GS‘s fourth quarterly issue of 2019, its twenty-fourth year in print. Subscriptions for 2020 are available for $20 each for United States customers, $25 for readers in Canada and Mexico, and $28 for international customers.

September 21st, 2019

Juiced.GS Volume 24, Issue 3 now available

Juiced.GS Volume 24, Issue 3 (September 2019)Volume 24, Issue 3 (September 2019) of Juiced.GS, the longest-running Apple II publication in print, has now shipped.

This issue features Stavros Karatsoridis’ report from KansasFest 2019; Tom Raidna’s walkthrough of his RetroChallenge-winning MUMPS interpreter for the IIGS; a review of the Noisy Disk accessory for the Floppy Emu; an interview with Charles Mangin; a look at how Evan Wright uses interactive fiction as a teaching tool; a behind-the-scenes look at this year’s winning HackFest entry; and much, much more!

This is Juiced.GS‘s third quarterly issue of 2019, its twenty-fourth year in print. Subscriptions for 2020 are available for $20 each for United States customers, $25 for readers in Canada and Mexico, and $28 for international customers.

June 26th, 2019

Juiced.GS Volume 24, Issue 2 now available

Juiced.GS Volume 24, Issue 2 (June 2019)Volume 24, Issue 2 (June 2019) of Juiced.GS, the longest-running Apple II publication in print, has now shipped.

This issue features a look at PLATO, a 1960s mainframe program being used to create a modern online retrocomputing community; a comparison of BASIC alternatives to Applesoft; reflections on an interview with Steve Meretzky of Infocom fame; a tutorial for converting MP3s to Apple IIGS rSound format; and much, much more!

This is Juiced.GS‘s second quarterly issue of 2019, its twenty-fourth year in print. Subscriptions for 2019 are available for $20 each for United States customers, $25 for readers in Canada and Mexico, and $28 for international customers.

April 22nd, 2019

GitHub celebrates release of Infocom source code

The source code for 45 Infocom text adventures is now available in its native ZIL (Zork Implementation Language) from GitHub.

According to the code repository’s readme file, “This collection is meant for education, discussion, and historical work, allowing researchers and students to study how code was made for these interactive fiction games and how the system dealt with input and processing. It is not considered to be under an open license.” But notes Gamasutra, “… Activision, which purchased Infocom in 1986, still owns the company IP, meaning it could eventually clamp down and halt Scott’s preservation efforts.”

To commemorate the release of this code, GitHub will host the live event “Game On I: The Great Quest for Imagination“, on the afternoon of Friday, April 26, 2019, 3–6:30 PM PDT (UTC-7) at its headquarters at 88 Colin P Kelly Jr St, San Francisco, California, USA. Steve Meretzky, the sole or lead designer on such Infocom games as The Hitchhiker’s Guide to the Galaxy, A Mind Forever Voyaging, Planetfall, and Leather Goddesses of Phobos, will be the guest of honor. The event will be moderated by Kevin Savetz of the Eaten by a Grue podcast. Topics will include Infocom, working with ZIL, putting the source code on GitHub, and the evolution of software and version control. Following the discussion will be a happy hour, during which game stations will be set up all where people can have fun with Infocom titles and multiplayer games. The event is open to the public; free registration is required. It will also be livestreamed online.

For more on the history of Infocom, watch Jason Scott’s Infocom documentary, included as part of Get Lamp.
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March 23rd, 2019

Juiced.GS Volume 24, Issue 1 now available

Juiced.GS Volume 24, Issue 1 (March 2019)Volume 24, Issue 1 (March 2019) of Juiced.GS, the longest-running Apple II publication in print, has now shipped.

This issue features a review of the VidHD card; a tutorial for exporting Apple IIGS files in PostScript format; a behind-the-scenes look at the upcoming Kickstarter for Nox Archaist; an interview with Randy Ubillos, developer of the II in a Mac emulator; a comparison of the Apple-1 to the Apple II; and much, much more!

This is Juiced.GS‘s first quarterly issue of 2019, its twenty-fourth year in print. Subscriptions for 2019 are available for $20 each for United States customers, $25 for readers in Canada and Mexico, and $28 for international customers.

December 21st, 2018

Juiced.GS Volume 23, Issue 4 now available

Juiced.GS Volume 23, Issue 4 (December 2018)Volume 23, Issue 4 (December 2018) of Juiced.GS, the longest-running Apple II publication in print, has now shipped.

This issue features a review of John Keoni-Morris’ Applesauce floppy disk controller; five visitors’ perspectives on the Living Computers: Museum + Labs; a tutorial for using Arduino with the Apple II; Kevin Savetz’s adventure in reviving a laserdisc game for the Apple II; news of of the discovery of MIT Logo’s source code; reviews of The Bard’s Tale Trilogy remastered and All About Applesoft: Enhanced Edition—and much, much more!

This is Juiced.GS‘s fourth quarterly issue of 2018, its twenty-third year in print. Subscriptions for 2019 are available for $20 each for United States customers, $25 for readers in Canada and Mexico, and $28 for international customers.

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