Posted inGames

A glimpse at Nox Archaist

Mark Lemmert of 6502 Workshop recently blogged about the current development status of Nox Archaist, the upcoming 8-bit tile-based RPG, and what the game will be like when it launches later this year. The post includes a discussion of the tone of the game, a preview of a few villains players can expect to encounter […]

Posted inGames

Nox Archaist milestone: Shattered Stone

The hard-working developers over 6502 Workshop have announced a major gameplay milestone in the development of Nox Archaist, which is illustrated in a video through the short story: Shattered Sword. In this episode, our hero travels to town and faces an epic struggle to get his sword repaired after breaking it over an ogre’s head. […]

Posted inGames

Space 4048

AppleIIGSMarc posted to comp.sys.apple2 about a game he’s working on. Looks good! Hey everyone, I just wanted to share with you a small preview of a game I’ve been working on. It’s a lo-res, vertically scrolling shooter that will run on any 48k Apple II. Yes, the graphics are extremely blocky and a bit ugly, […]

Posted inGames

Kerbal Space Program for Apple II

Vince Weaver has written an Applesoft version of the game Kerbal Space Program, a simulator for building spacecraft and flying them to assist the Kerbals achieve their mission of conquering space. You can get the games instructions, source code and other bits from the KSP for Apple II website.