December 13th, 2004

AppleWin 1.12.5.0 released

The AppleWin Apple II emulator for Windows has been updated to version 1.12.5.0. The new version has several new features and fixes a number of bugs.New features include:

  • You can now save and load the state of the emulator, to pick up where you left off later.
  • Added volume control for speaker and Mockingboard audio.
  • Added control for the keyboard buffer.
  • Added a Save State page.
  • Changed the configuration dialog to property sheet pages.

Bugs fixed include:

  • Fixed the problem with jerky graphics when in mixed HGR/text mode.
  • Fixed a sudden burst of full speed after unpausing the emulator.
  • Fixed a problem with joystick emulation that was affecting Championship Lode Runner and Boulderdash.
  • Fixed a problem with FLASH mode when nothing was changing on the text screen.
  • Fixed a problem with the 6502 SBC opcode when in BCD mode; this fixes a problem with the game Dino Eggs.
  • Fixed a Pro Mockingboard compatibility problem; accesses to Pro Mockingboard features are now ignored.

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December 13th, 2004

Seen on eBay – December 2004

Items of interest seen on eBay for the month of December 2004.
5737718829 – Ends Dec-18-04 14:59:00 PST
Awesome Apple IIGS Hardware & Software Package
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December 12th, 2004

DictioNDA released as public alpha

Ryan Suenaga has released a new NDA, this time as a public alpha (there is at least one known bug which will result in some users not seeing some results) called DictioNDA, a dict client for the Marinetti using IIgs. A dict client is a program that lets you look up definitions of words and phrases in Internet dictionaries..

December 10th, 2004

Silvern Castle 8.2 released

Jeff Fink has released version 8.2 of his popular role-playing game for 8-bit Apple II computers. The update can be downloaded from our public file library..

December 9th, 2004

Sean Fahey to give away Apple IIc Plus computers at KFest

Sean Fahey announced on the KansasFest mailing list that he will be donating six to eight Apple IIc Plus computers in “above average” condition to be given away as prizes at KansasFest 2005. If you’re interested in the chance to win one, you’ll have to be there!.

December 8th, 2004

Build an Apple II camera shutter tester card

Mike Willegal has developed a camera shutter tester add-on card for the Apple II series of computers, and has posted both the schematics and software online. It should cost less than $100 dollars to build. The design is free for personal use..

December 7th, 2004

Silvern Castle 8.2 coming soon

Jeff Fink has announced the impending arrival of Silvern Castle 8.2. The new version of the popular 8-bit role-playing adventure game has a number of fixed bugs, improvements, and new features.Bugs fixed include:

  • Fixed problem with camp minimum weapon damage function where selecting a weapon after pressing could accidently abort or call the demihuman equivalent human age function due to an uninitialized variable.
  • Sound preferences are now honored in all Extra Menu functions.
  • The random number seed is now randomized after decoding special goodies messages to fix an age-old design flaw. (Decoding the text used to leave the seed in a known sequence, which normally was not a problem as the next keyboard input randomized the seed again, however in the case of random item special goodies this is not true as the list of items are generated before the next intervening keypress.)
  • Breaking a key while the auto-unlock function is active now works properly.

Improvements:

  • The Tome Reader is now over 18 times faster!!!  The search speed is now even faster than Dogpaw by a factor of 4!!! This has been accomplished by partly coding the page display/search routines in assembly language.  However, the main program still is almost entirely AppleSoft BASIC.
  • The tome viewer now has a fast input routine with full editing capabilities.
  • All library tomes are now in AppleWorks format.
  • The CTRL-Z command has been removed.  Its function to restore the hires screen after using the GS control panel to fix a Second Sight card anomaly  has now been made automatic.
  • Assembly-language code optimized, saved over 150 bytes! The CODE, CODEQ, and VAP/CODET object files have now been incorporated into a single new object file: SC.OBJ!  In addition, this file is only loaded once, speeding-up the time needed to reload the title page.
  • The Quick Plot function has been changed to Full Plot so the ON/OFF display is shown in positive logic.
  • Since the automap function was added, the LOCATE spell has lost its usefulness.  Now, when you invoke this spell, it gives you the teleport coordinates needed to get to your current location from the stairs to the market (or the spot the portals to the other scenarios take you).
  • Lowered the chance to lose skills when gaining levels (however, characters near their life expectancy may still expect to lose skills).  In addition, your level now has more weight in determining whether skills are gained-although age and vitality are still the main factors, the greater your level the higher chance there is to gain skills (since higher levels are more difficult to attain, the awards should be greater).
  • The maze information window is no longer annoying redrawn after going thru a locked door when the auto-unlock function is active.

New features:

  • The Tome Reader now has an option to view the tomes as one continuous document to allow you to browse/search all the tomes at once.  When viewing all tomes, you can quickly jump to the previous/next tome by pressing the open-apple key and the up/down arrow.  You can also view the tomes separately as before.
  • The Tome Reader now displays the current tome number being viewed.
  • To more easily ascertain which group of 8 items are being displayed, the second page of items have their index numbers shown in inversed type.

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December 6th, 2004

Michael Mahon shows how to build a NadaNet adapter

Michael Mahon has posted a new section on his web site that demonstrates how to build a NadaNet adapter. NadaNet is a network that uses RCA cables connected to simple adapters plugged into 16-pin game ports to network Apple II computers..

December 6th, 2004

KEGS v0.91 release adds virtual modem support & more

The latest version of the multi-platform Apple IIGS emulator KEGS fixes a serious file corruption bug, adds full screen mode for Mac OS X and new virtual modem support. Full screen mode for the Windows version is on its way. The virtual modem allows for direct connection to the Internet.Changes in KEGS v0.91 since v0.90 (12/06/04)

  • Fixed serious bug in engine_c.c that could cause Finder file copies to silently corrupt data.
  • Virtual Modem support–modem appears on serial port, allows outgoing and incoming connections.
  • Sockets (and Virtual Modem) supported on Windows.
  • Fixed various reset bugs (where pressing Ctrl-Reset would cause infinite beeps, etc).
  • Allow user to select ROM file from config panel if not found.
  • Improved Mac OS X interface: Full Screen support and error dialogs.
  • Better floppy support by always having 5.25″ read nearest track regardless of head position (supports Last Gladiator game bad crack by emulating other emulators)..
December 5th, 2004

Princeton Apple Users Group meeting on December 10

The Princeton Apple ][ User Group of New Jersey will hold its last meeting of 2004 (and its Christmas party) at 7:30 PM on December 10th, in Dave Ciotti’s basement..

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