Brendan Robert has released the latest Java Apple Computer Emulator (JACE) build. Here are the changes:
] Fixed nasty bug that caused crashes when joystick buttons (alt-keys) were pressed. Airheart is 100% playable again!
] RamWorks support is now available for up to 8 megabytes of memory. In addition to the RamFactor support it is possible to use both at the same time. Not that you’d ever use 24mb ram in an Apple //e. :-P
] CPU can now log warnings if 65c02 extended opcodes are used. You can enable this to detect old incompatible usages of illegal 6502 opcodes.
] Cleaned up a few improperly implemented softswitches. MMU implementation is 100% compatible now.
Download it here: https://sites.google.com/site/brendanrobert/projects/jace
This month on Open Apple, Mike and Ken chat with Kevin Savetz, Internet publisher and author of the memoir Terrible Nerd. We cross enemy lines to look at a book about the cultural, scientific, and philosophical implications of Commodore 64 programming, some of it applicable to the Apple II. Paul Terrell’s Polaroid snapshots of the first Apple-1 computers are cool, just like our reception to Jordan Mechner’s new Karateka game. On eBay, we discover the Androbot is not just another neat product from a Nolan Bushnell company, but another reason we prefer the Apple II to other platforms. And Ken’s accidental purchase of some Microzines produces the concept for a new and very expensive podcast!