September 28th, 2016

Juiced.GS Volume 21, Issue 3 now available

Juiced.GS Volume 21, Issue 3 (Sep 2016)Volume 21, Issue 3 (Sep 2016) of Juiced.GS, the longest-running Apple II publication in print, has now shipped. This issue features Carrington Vanston’s coverage of KansasFest 2016; an interview with John Brooks of ProDOS v2.4; behind the scenes with the programmers of Nox Archaist and Kaverns of Kfest; reviews of the 4play multiplayer expansion card and the Oregon Trail card game; and much, much more!

This is Juiced.GS‘s third quarterly issue of 2016, its twenty-first year in print. Subscriptions for 2016 and 2017 are available at $19 each for United States customers, $24 for readers in Canada and Mexico, and $27 for international customers.

June 17th, 2016

Juiced.GS Volume 21, Issue 2 now available

Juiced.GS Volume 21, Issue 2 (June 2016)Volume 21, Issue 2 (Jun 2016) of Juiced.GS, the longest-running Apple II publication in print, has now shipped. This issue features coverage of WOzFest ///, where the 4play and 4soniq cards were revealed alongside an updated version of KABOOM!; reviews of the 1983 game Dino Eggs and its 2016 sequel, Dino Eggs: Rebirth; a review of Tulip House’s VGA Adapter for Apple IIGS ROM 3; David Schmenk’s tutorial on creating an auto-updating chat client using PLASMA and Python; Charles Mangin’s detailed analysis of mice bearing the M0100 model number; and much, much more!

This is Juiced.GS‘s second quarterly issue of 2016, its twenty-first year in print. Subscriptions for 2016 are available at $19 each for United States customers, $24 for readers in Canada and Mexico, and $27 for international customers.

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