This month on Open Apple we sit down with David Schroeder, author of classic Apple II games such as Crisis Mountain, Dino Eggs, and Short Circuit. We talk about the randomness of our passionate brand-loyalty, the logistical realities of early Apple II development, and the magical era of “one-person, one-game”. We get into a lot […]
Posted inNostalgia & Preservation
Remembering Crisis Mountain
In his latest Gamasutra blog entry, David H. Schroeder discusses his days developing Crisis Mountain, the classic Apple II game eventually published by Synergistic Software.