September 29th, 2012

Juiced.GS Volume 17, Issue 3 now available

Juiced.GS Volume 17, Issue 3 (Sep 2012)Volume 17, Issue 3 (June 2012) of Juiced.GS, the longest-running Apple II publication in print, has been mailed to all subscribers. This issue features coverage of KansasFest 2013, including a behind-the-scenes look at Jeremy Rand’s winning HackFest entry, CurtaSim; a review of David Finnigan’s book, The New Apple II User’s Guide; the conclusion of Peter Neubauer’s Logo programming tutorial series; Eric Shepherd’s outline for what System 7.0 for the Apple IIGS would be like; and much, much more!

This is Juiced.GS‘s third quarterly issue of 2012. Annual subscriptions are available at $19 for United States customers, $24 for readers in Canada and Mexico, and $27 for international customers, with several free sample issues available as PDFs.

June 30th, 2012

Juiced.GS Volume 17, Issue 2 now available

Juiced.GS Volume 17, Issue 2 (June 2012)Volume 17, Issue 2 (June 2012) of Juiced.GS, the longest-running Apple II publication in print, has been mailed to all subscribers. This issue features an interview with Dan Muse, former editor-in-chief of inCider/A+, as he reflects on the magazine’s evolution and legacy. Wade Clarke details his transition from writing text adventures for the Apple II in Eamon to using the modern interactive fiction language of Inform 7. Andy Molloy reviews Stephen Emond’s paperback book, Ultima: The Ultimate Collector’s Guide, while Peter Neubauer continues his Logo programming tutorial. All this, and much, much more!

This is Juiced.GS‘s second quarterly issue of 2012. Hardcopy subscriptions are available at $19 for United States customers and $27 for international customers, with several free sample issues available as PDFs.

April 27th, 2012

Project WALTR Update

Back in January, Australian Apple II user and blogger Lukazi introduced Project WALTR, a hardware hack designed to create a robot that could be controlled with Logo commands.  This week, he(?) updated us with a progress report and the final product looks really cool!  In Lukazi’s words:

“WALTR is a Parallax Scribbler 2 (S2) robot that takes in direct action or interpreted Logo movement commands via a serial connection and executes them. Although I designed WALTR to be run from an Apple II computer any computer with a serial port and a Logo software package that supports serial communications can be used. WALTR can still be used as a Logo robot even without its pen lifter and Bluetooth enhancements.”

WALTR has come a long way since its introduction in January.  Check out everything WALTR can do at Lukazi’s Apple II Projects blog.

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