If you ever wanted to simulate a Burroughs 220 vacuum tube computer on your Apple II, rejoice! Those lucky enough to be at KansasFest this past July had the opportunity to check out Michael J. Mahon’s preliminary work on his B220SIM. Functional but limited at the time, B220SIM aimed to show off the state of […]
Michael J Mahon
Open Apple podcast #12 (February 2012) now available
The February 2012 episode of Open Apple, the Apple II community’s only co-hosted podcast, is now availble. This month, Mike and Ken chat with Michael J Mahon, software and hardware developer extraordinaire and creative genius behind both recent DMS Drummer software and the ever-popular AppleCrate parallel processing computer. We talk about 8 Bit Weapon, the […]
Apple Game Server Online! updated
We first mentioned Egan Ford’s Apple Game Server Online! last week. Today Egan posted to comp.sys.apple2 that, with the help of Michael J. Mahon, he has updated the server to version 0.2. The game count is up to more than 200 now, and he and Michael were able to speed up the 12kHz/6kHz 8000 bps […]
Juiced.GS Volume 14, Issue 1 now available
Volume 14, Issue 1 (March 2009) of Juiced.GS, the last remaining Apple II publication in print, shipped today to all subscribers. This issue features an interview with Michael J. Mahon, inventor of the NadaNet and AppleCrate; Kelvin Sherlock’s look at how he developed ProFUSE; Eric Shepherd’s review of several Apple II-inspired iPhone games; Stavros Karatsoridis’s […]