June 23rd, 2021

Juiced.GS Volume 26, Issue 2 now available

Juiced.GS Volume 26, Issue 2 (June 2021)Volume 26, Issue 2 (June 2021) of Juiced.GS, the longest-running Apple II publication in print, has now shipped.

This issue features an inside look at the Apple II emulated in Joshua Weier’s Unreal game, zero_page; a tutorial for using ham radio with your Apple II; reviews of the ROMX and MacEffects’ transparent case; an Apple II podcast roundup; the continuing adventures of Detective Pomme and Colonel Hexings; and much, much more!

This is Juiced.GS‘s second quarterly issue of 2021, its twenty-sixth year in print. Subscriptions for 2021 are available for $20 each for United States customers, $25 for readers in Canada and Mexico, and $28 for international customers.

February 21st, 2016

Open Apple #56 (February 2016) : Peter Lount, Gemstone Warrior, KansasFest

This month on Open Apple we sit down with Peter Lount, co-developer of Gemstone Warrior and Gemstone Healer for the Apple II. Canadian programmer Peter and his partner Trouba broke new ground in video games by combining fast action combat with procedurally generated caves and dungeon content. Gemstone Warrior doesn’t get credit for being the predecessor to Blizzard megahit Diablo, but it should. Peter talks about tuning his rendering engine, including rewriting huge chunks of it overnight to meet a deadline. What’s your reality resolution?

Tune in to hear Mike complain that Gemstone’s monsters are too smart for him, and hear Quinn choke on the most important Apple II announcement of the year. We talk a lot about solid state drives, marvel at underground ‘zines, and bask in the awesome glory of Brutal Deluxe’s tape collection. Audio is still the “best” way to move data after all these years. “A bold statement,” you say? “Nonsense,” you cry? Listen and decide.

Meanwhile, Ultimate Micro continues to kick butt by reverse engineering all that sweet Applied Engineering hardware, Quinn makes terrible “card” jokes, and we catch up on lots of feedback.

Breaking the fourth wall on segment bumpers- good idea, or great idea?


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January 31st, 2016

Open Apple #55 now available

This month on Open Apple we sit down with Henry Courbis, co-proprietor of Ultimate Micro, serial entrepreneur, and Open Source guy. Henry is boldly going where no hobbyist has gone before, by making Apple II hardware his real day job. If anyone can do it, Ultimate Micro can!

We talk massive modem phone bills, phreaking, warez, and statutes of limitations. You know… for a friend. Henry talks about how hardware first appealed to him, and how he has leveraged his hacking and resourcefulness into development of powerful & complex modern products. Henry is a nexus of collaboration in the Apple II hardware community, and helping to make a lot of things happen. Henry makes cloning the Transwarp GS sound easy, and goes into lots of detail on exciting upcoming UltimateMicro products.

Listen in amazement as Quinn is unable to realize that “qkumba” is a play on “cucumber”. Listen to Mike badger Henry for a Phasor clone, and listen to Quinn’s not-so-subtle attempt to be a beta tester for the IDEA2c. We’ve got emulators, we’ve got hardware vendors, we’ve got crackers, and we’ve got phony museums about to get sued into oblivion. Come on down!


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January 2nd, 2016

Open Apple #54 (December 2015) : Year End Roundtable!

This month on Open Apple, we round out the year with our annual tradition of sitting around a virtual table with some friends of the show, discussing whatever comes to mind. Mike and Quinn are joined by Randy Brandt of Beagle Bros fame, Charles Mangin of RetroConnector, and some guy named Carrington Vanston.

We talk about connecting old things to other old things, connecting old things to new things, and how to pluralize German surnames. Mike manages to make several Apple III references, Carrington imagines nonexistent 8-bit games, and The Third Apple Guy is discussed at some point. It’s a deep, intellectual examination of all things Apple II. Stay tuned to hear why Quinn’s mom hoards peoples’ IIGSes for some reason. You won’t want to miss a moment. Also, Quinn makes a 65C02 joke that nobody laughs at. You’ll know why.


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October 31st, 2015

Open Apple #52 (October 2015) : GEOS! Robert Bowdidge, and more GEOS!

This month on Open Apple we sit down with Robert Bowdidge, one of three interns at Berkeley Softworks who ported GEOS to the best line of 8-bit computers. We talk about what a great place Berkeley Softworks was, along with the power of good tools and proper software engineering. Robert has great memories of the culture there, the GUI technology they had built, and the brilliant people who built it. Apparently GEOS existed for some other 8-bit computer as well, but we imagine it was slow and child-like. Users probably bought it at K-Mart or something.

After the interview, Mike and Quinn delve into their personal memories of GEOS, along with a couple of new projects they both did with the environment. Mike works on GEOS file conversion, and Quinn sorts out all the drivers so you don’t have to. We’re even having a contest this month! Download Quinn’s Ultimate GEOS disk image and find the secret phrase. First person to do so and email us at feedback (at) open-apple (dot) net wins nothing at all!

We also talk some news- lots of really great hardware is coming down the pipe. You won’t want to miss Javier Rivera’s hands-on with Plamen’s IIc VGA adapter, and the Uthernet II is now available. Don’t miss out! We talk some Woz, we talk some French Touch, and we revisit KansasFest yet again.

Celebrate GEOS with Quinn and Mike this Hallowe’en!



October 31st, 2015

Drop /// Inches #13: Dr. Wendell Sander

This month on Drop /// Inches, Paul’s Apple /// has trouble connecting with the world outside, so he speculates on possibilities for WiFi connectivity, and Mike’s Apple /// has trouble connecting with any worlds at all. So, we turn our attention to literature, including the full Apple /// patent, a survey of Apple II users, an early interview with Trip Hawkins, and books on the Apple ///. Paul’s gotten himself a Cursor /// and some late-era PFS software, and unexpectedly managed to get a CMC Quick-20 drive working, Mike’s gotten an Axlon 320 RAMdrive. And Charles Mangin has created a miniature Apple ///.

The second half of the episode is an interview Mike conducted over the phone with Wendell Sander, designer of the Apple ///, from a couple of years ago, covering things like the Apple-internal interactions between departments, problems and solutions to initial reliability issues, the RAM design and peripherals. Recorded from a speaker through the air for added retro sound quality, but very interesting indeed!

And after you’ve listened, be sure to read Dr. Sander’s follow up comments on the infamous National Semiconductor clock/calendar IC, loose chips in sockets, and the article on Applelogic.org.


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September 30th, 2015

Open Apple #51 (September 2015) : Mike Westerfield, Opus ][, The Byte Works, Merlin 32

This month on Open Apple we sit down with Mike Westerfield, of The Byte Works’ fame. We talk about his adventures writing assemblers & compilers for 8/16 bit computers, and we see what he’s up to nowadays. We talk about small-system compilers, Logo, the perils of open source, and where to go for Byte Works’ products. It’s a compiler and assembler-themed episode of the one-and-only Apple II podcast.

Tune in to hear Mike pine longingly for Lawless Legends, and hear Quinn achieve maximum Boo Atari Density (BAD). We find amazing new hardware and unauthorized museums. There are wacky Australians, wacky Russians, wacky Brazilians, and wacky Germans. There are Arduinos, headphone jacks, and realtime clocks, oh my! You won’t want to miss Mike dropping a Murphy Brown reference. Take that, Millenials!



May 31st, 2015

Open Apple #47.5 (June 2015) : John Brooks via Matt Ownby

Welcome to a special extra episode of Open Apple! Fellow Apple II enthusiast Matt Ownby recently sat down for a chat with John Brooks, author of Rastan on the IIgs. It’s a fascinating conversation with tons of technical detail that you won’t want to miss. They talk copy protection, cycle counting, fast GS sprite rendering, and lots more!

A huge thanks to John for taking the time to share his knowledge. Also a huge thanks to Matt for recording this and allowing us to air it on Open Apple.

There are some audio quality issues with this piece, but we feel the conversation is well worth it. Enjoy, and send a thanks to Matt and John!


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May 28th, 2015

Open Apple #47 (May 2015) : Jason Scott, Kaboom!, Infocom Secrets

This month on Open Apple, we sit down with Jason Scott, documentary filmmaker, historian, public speaker, and archivist.

We talk about the importance of a nuanced appreciation of history, the flavors of sadness in comment threads, whom not to trust with special data and the nature of humanity, and failing at life.

Don’t miss Mike Hate Sponge Delicate Snowflake Maginnis’s sigh to end all sighs. Join us to learn how to take care of your capacitors, how to count your cycles, and how to do TCP/IP on your 8-bit Apple II.

Want to troll your cable company, accelerate your IIe, or play Bomberman on your GS? Tune in and find out how!

*Note: This episode was recorded more than a month ago so some of the news items discussed are slightly out of date.


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April 19th, 2015

Open Apple #46 (April 2015): Paul Lutus, ReactiveMicro, and KansasFest Keynote

This month on Open Apple, we sit down with Paul Lutus, author of seminal early Apple II software such as AppleWriter and GraFORTH. We talk about the impacts of software development on society, the value of the individual in the process, and the trials of coding software in the woods.

We talk extreme offsite backups, KansasFest keynotes, telnet BBSing, and the hurricane of awesome that is ReactiveMicro. We reminisce about the original Home Computer Wars (these kids today arguing about their smartphones are so darned cute), and also Boo Atari.

We trek from Bulgaria to Korea to Canada and back again, to bring you the latest in sound cards, solid state storage, and portable Apple IIc action. You won’t want to miss Quinn plugging Phil Plait for some reason. With our story on Atari 8-bits in Poland, this marks the most Atari content ever on Open Apple. It also qualifies us as the 698th currently operating Atari podcast. Boo Atari. See what you get when you poke the bear, people? ][ Infinitum.


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