February 5th, 2014

Open Apple #35 (Feb 2014): Sean Fahey, Uthernet, Silvern Castle, and the Mac’s 30th

Sean FaheyThis month on Open Apple, the Apple II community’s only monthly podcast, Mike and Ken chat with Sean Fahey, proprietor of a2central.com and KansasFest committee member. Sean and James Littlejohn distribute a plethora of Apple II hardware and software every year to KansasFest attendees, and next year’s haul will be bigger than ever — we have the details why. Glenn Jones is working on a new Uthernet card, and we can’t wait to see what new software it makes possible. The Mac turned thirty years old last month, and we reminisce about the first time we added a non-Apple II Apple to our inventory. Madden NFL, the football game that got its start on the Apple II, is the subject of both preservation and litigation — but we’d rather be playing Silvern Castle.

Find the show at the Open Apple Web site or in the iTunes and Zune podcast directories.

June 11th, 2008

Silvern Castle 9.3 released

Earlier this month, Jeff Fink released a new version of Silvern Castle, his acclaimed fantasy role-playing game for the Apple II. This update includes three bug fixes, six interface and gameplay changes, and five new features, including a new spell and a new camp command.

Silvern Castle has benefitted from Jeff’s dedication as it has evolved from its initial, impressive v1.0 release in July 1999 to its current version. This latest release is Silvern Castle’s first update in more than two years and is available in formats compatible with Apple II computers and emulators. Download it from the official Silvern Castle Web site, and discuss the changes as well as your efforts to spelunk the game’s dungeons in the Silvern Castle Google Group.

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