March 27th, 2020

Juiced.GS Volume 25, Issue 1 now available

Juiced.GS Volume 25, Issue 1 (March 2020)Volume 25, Issue 1 (March 2020) of Juiced.GS, the longest-running Apple II publication in print, has now shipped.

This issue features an inside look at Vince Weaver’s demakes of modern games onto the 8-bit Apple II; Jay Graham’s roundup of Z80 hardware and software; Ivan Drucker’s tutorial for relocatable machine language; a review of the book Cult of Mac, Second Edition; the debut of the Scantastix archival project; and much, much more!

This is Juiced.GS‘s first quarterly issue of 2020, its twenty-fifth year in print. Subscriptions for 2020 are available for $20 each for United States customers, $25 for readers in Canada and Mexico, and $28 for international customers.

January 11th, 2017

Portal for the Apple II – A Cake-acquisition Simulator

Vince Weaver has written an Applesoft rendition of Portal for the Apple II.

“While attempting to travel to the future to get a copy of Portal 3. I accidentally traveled to alternate-1987 and obtained a copy of Portal 1 for the Apple II!”, Weaver says.

“In actuality I originally just planned to do the end credits. But the Apple II high-res mode has the perfect Aperture Science orange and blue colors, and one thing led to another… ”

Of course this project is just for fun and is in no way endorsed by Valve, etc.

Check out the Kerbal Space Program port by Vince as well!

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