Roguelike Celebration, an annual, virtual conference dedicated to roguelikes, will be held the weekend of October 19–20, 2024.
Roguelikes are a genre of game inspired by Rogue. The original Rogue used ASCII-based graphics to send players on a dungeon crawl, featuring randomly generated maps and permanent death (when your character dies, it’s game over—no resurrections, no corpse retrievals). Modern roguelikes for the Apple II include Christophe Meneboeuf’s Escape and Noncho Savov’s 7DRL.
Although roguelikes for modern computers and consoles eschew ASCII graphics, other elements of Rogue have made their way into many games—enough to warrant an entire convention.
Roguelike Celebration was founded in 2016, and its 2024 event will be held October 19–20, 9 AM–7 PM PDT (UTC-7). Talks will encompass game design, mechanics, podcasts, and more. A session by Dan Norder will celebrate the sixtieth anniversary of the programming language BASIC. (For a report on its fiftieth anniversary, see the cover story of Juiced.GS Volume 19, Issue 2.)
Tickets for Roguelike Celebration are US$30 each and are available from the event website.

