</p>
” data-image-caption=”<p>Juiced.GS Volume 22, Issue 4 (Dec 2017)</p>
” data-medium-file=”https://a2central.com/wp-content/uploads/2017/12/v22i4.jpg?resize=125%2C162&ssl=1″ data-large-file=”https://a2central.com/wp-content/uploads/2017/12/v22i4.jpg” decoding=”async” loading=”lazy” src=”https://a2central.com/wp-content/uploads/2017/12/v22i4.jpg?resize=125%2C162&ssl=1″ alt=”Juiced.GS Volume 22, Issue 4 (Dec 2017)” width=”125″ height=”162″ class=”size-medium wp-image-7677″ align=”right” srcset=”https://a2central.com/wp-content/uploads/2017/12/v22i4.jpg?resize=232%2C300&ssl=1 232w, https://a2central.com/wp-content/uploads/2017/12/v22i4.jpg?resize=400%2C518&ssl=1 400w, https://a2central.com/wp-content/uploads/2017/12/v22i4.jpg?w=612&ssl=1 612w” sizes=”(max-width: 125px) 100vw, 125px” data-recalc-dims=”1″></a>Volume 22, Issue 4 (Dec 2017) of <a href=)
This issue features reviews of a2heaven’s FASTChip //e accelerator card, the Game Port Interface Board, and the book Break Out; tutorials for expanding Applesoft BASIC by creating your own ampersand commands, and for activating the Apple III’s “Satan Mode”; a look at how Kelvin Sherlock ported the ProLine BBS software to a cloud-based telnet service; and much, much more!
This is Juiced.GS‘s fourth quarterly issue of 2017, its twenty-second year in print. The complete 2017 volume is now available as a bundle for only $16. Subscriptions for 2018 are now being accepted and are $19 each for United States customers, $24 for readers in Canada and Mexico, and $27 for international customers.

