A few years ago I placed Foundation, our IIgs resource editor, into the public domain. The entire package including full source code, is available. There’s no warranty, no support (unless you catch me in a weak moment), no anything… just free stuff from the past that someone may find useful.
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Understanding the Apple II available for download
A.P.P.L.E. announced today that it has made available the Apple II book Understanding the Apple II available for free download in PDF format. Update: Site registration is required to access the file.
Silvern Castle version 9.2 released
Silvern Castle v9.2 has been released. This update fixes the moat teleport trap bug introduced in v9.1, and no longer disbands the party when entering the Adventurer’s Guild, plus other minor changes.
Apple II preshifted shape utility released
A utility to capture preshifted shapes from the HGR screen has been released. Written in 6502 assembly and Applesoft BASIC by Richard Jackson. You can try it online as well.
Silvern Castle v9.1 released
The Silvern Castle v9.1 update features 5 new spells, additional monster graphics, bug fixes, and much more! Stay up-to-date with the latest Silvern Castle news by copying this link into your RSS reader.
January 2006 issue of Call-A.P.P.L.E. released
The January 2006 issue of Call-A.P.P.L.E. Magazine has been released and is now available on the Apple Pugetsound Program Library Exchange (A.P.P.L.E.) web site. This month’s issue includes items covering topic ranges from Apple II software libraries to Mac OS X related issues. It also includes The Northern Spy’s 2006 Prognositications.
ReApple, a new Linux Apple ][+ emulator, released
A preliminary version of ReApple, an Apple ][+ emulator for Linux, has been released. The emulated Apple ][+ features a Z80 card.
AppleCIDER auctions Woz autographed items
AppleCIDER, a User Group from Rochester, NY has listed items on eBay which were signed by Woz. Links can be found at the bottom of CIDERs webpage. Items include a signed printout of the ‘Sweet 16′ assembly code and Apple II Floating Point Routines. There is also a mousepad or two.

