A new version of faddensoft’s CiderPress features several minor enhancements. It can now handle some archives created by an old version of ShrinkIt (thanks to a NufxLib update), and creates DiskCopy 4.2 images that match what Macintoshes create.Here is a more detailed explanation of the changes in this release: Creation of DiskCopy 4.2 images is […]
March 2004
Building an Apple II IDE Interface
Read about Stéphane Guillard’s efforts to build an IDE interface for his Apple II. Although the project is several years old, he describes and illustrates the development process.
Lucas Scharenbroich releases new demo of Generic Tile Engine
Lucas Scharenbroich has released a new demo of his generic tile engine which features enhanced parallax effects.
Morgan Davis in A2Central.com chat
A2Central.com is happy to welcome Morgan Davis as our guest in a Real Time Conference, March 27th, 2004 at 7:00 PM, PST. To attend, you must be a Syndicomm Online member; to join, visit http://www.syndicomm.com/join.Morgan Davis is widely known as the programmer of such classics as the ProLine BBS, which introduced many Apple II users […]
KansasFest 2004 registration opens!
Registration for this year’s KansasFest event has opened! For details or to register, visit http://www.kfest.org/Register.html. Get ready for the most fun you’ll ever have depriving yourself of sleep!
Juiced.GS Volume 9 Issue 1 mailed to US subscribers
The first 2004 issue of Juiced.GS magazine has been mailed to US subscribers. The issue includes a look at the Marinetti Open Source Project, the continuing saga of emulator design from Richard Bennett-Forrest, reviews of three movies for geeks, and reviews of Spectrum Internet Suite 1.2 as well as a router that can be configured […]
Apple Bits User Group meets March 9th
ABUG will hold its next meeting on Tuesday, March 9 at the Hardware Cafe, 5 East Kansas, Liberty, MO. The meeting kicks off at 6:30 pm and folks are encouraged to bring a spouse, money for dinner and a willingness to enjoy some old fashioned Apple II fellowship.
Adventure Alive 2 tech demo released
Greg Hedger has released a technical demo of Adventure Alive 2, the new Apple IIgs game he’s working on. The demo is not a playable game; rather, it demonstrates the framerate and physics capabilities of his new game engine; however, you can move around using the arrow keys. You can get more information and download […]

